Influenced: Difference between revisions

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[[Category:Epic Path]]
{{Template:StatusCondition
[[Category:Status Conditions]]
* ''Go back to the [[Epic Path]] page.''
* ''Go back to [[Status Conditions]] page.''


== Influenced ==
| Severity = Weak


'''Condition Severity:''' Weak
| Effects = A creature which has the Influenced condition will refuse to attack the creature which successfully inflicted the Influenced condition.  While it knows that the Influencing creature isn't necessarily an ally, it cannot bring itself to harm it.  An Influenced creature may still attack any other creature it wishes, just not the one which Influenced it. No ability which would damage the influencing creature may be used while a creature suffers from the Influenced condition.  Non-damaging abilities may still be used, however.


A creature which has the Influenced condition will refuse to attack the creature which successfully inflicted the Influenced condition.  While it knows that the Influencing creature isn't necessarily an ally, it cannot bring itself to harm itAn Influenced creature may still attack any other creature it wishes, just not the one which Influenced it. No ability which would damage the influencing creature may be used while a creature suffers from the Influenced condition.  Non-damaging abilities may still be used, however.
: The influenced condition nearly always requires concentration to maintain, without which, it ends at the start of the influencing creature's next turnFurthermore, if an Influenced creature is damaged by the influencing creature, the effect immediately ends.


The influenced condition nearly always requires concentration to maintain, without which, it ends at the start of the influencing creature's next turn.  Furthermore, if an Influenced creature is damaged by the influencing creature, the effect immediately ends.
| Strong=<onlyinclude>{{#ifeq:{{{transcludesection|Strong}}}
| Strong|Dominated
}}</onlyinclude>


; Array:
| Moderate=<onlyinclude>{{#ifeq:{{{transcludesection|Moderate}}}
| Moderate|Charmed
}}</onlyinclude>


[[Dominated]] ==> [[Charmed]] ==> [[Influenced]]
| Weak=<onlyinclude>{{#ifeq:{{{transcludesection|Weak}}}
| Weak|Influenced
}}</onlyinclude>
 
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Target has trouble attacking their attacker
}}</onlyinclude>
 
}}

Revision as of 21:16, 23 June 2016


Condition Severity: Weak

Effects

  • A creature which has the Influenced condition will refuse to attack the creature which successfully inflicted the Influenced condition. While it knows that the Influencing creature isn't necessarily an ally, it cannot bring itself to harm it. An Influenced creature may still attack any other creature it wishes, just not the one which Influenced it. No ability which would damage the influencing creature may be used while a creature suffers from the Influenced condition. Non-damaging abilities may still be used, however.
The influenced condition nearly always requires concentration to maintain, without which, it ends at the start of the influencing creature's next turn. Furthermore, if an Influenced creature is damaged by the influencing creature, the effect immediately ends.

Ended By

If the ability, trap, or effect description includes specific directions for how the condition is ended, then that is the primary means of ending this condition. In many cases, it is the only way to end the condition. If nothing is specifically listed for ending the condition, then the following methods can be used to end it, instead:

  • -

Array

InfluencedCharmedDominated