Jaunting (Melee Weapon Magic Property): Difference between revisions

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When the wielder of a jaunting weapon declares a full attack action, this triggers the jaunting power of this weapon.  After any successful strike against an enemy made during a full attack, the wielder may teleport up to one hundred feet feet with the caveat that they must make a melee attack against a foe when they arrive. This power may be used once per round and is adjudicated similarly to dimension door as regards line of effect/line of sight.  Thus, the jaunting weapon may move once per round in the middle of a full attack action, and there must be a valid foe in melee range both before and after the teleport is used.
When the wielder of a jaunting weapon declares a full attack action, this triggers the jaunting power of this weapon.  After any successful strike against an enemy made during a full attack, the wielder may teleport up to one hundred feet feet with the caveat that they must make a melee attack against a foe when they arrive. This power may be used once per round and is adjudicated similarly to dimension door as regards line of effect/line of sight.  Thus, the jaunting weapon may move once per round in the middle of a full attack action, and there must be a valid foe in melee range both before and after the teleport is used.
A Jaunting weapon has all of the effects and benefits of a Ghost Touch weapon at all times, in addition to inflicting 2d6 of dimensional damage (untyped energy) on each successful attack.


* ''[[Epic Creator]] Feat, dimension door''
* ''[[Epic Creator]] Feat, dimension door''

Revision as of 01:30, 2 January 2016


Jaunting

  • Price: +9 bonus
  • Aura supreme conjuration; CL 34th; Weight -

When the wielder of a jaunting weapon declares a full attack action, this triggers the jaunting power of this weapon. After any successful strike against an enemy made during a full attack, the wielder may teleport up to one hundred feet feet with the caveat that they must make a melee attack against a foe when they arrive. This power may be used once per round and is adjudicated similarly to dimension door as regards line of effect/line of sight. Thus, the jaunting weapon may move once per round in the middle of a full attack action, and there must be a valid foe in melee range both before and after the teleport is used.

A Jaunting weapon has all of the effects and benefits of a Ghost Touch weapon at all times, in addition to inflicting 2d6 of dimensional damage (untyped energy) on each successful attack.