Knockout Artist (Feat): Difference between revisions

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{{Template:Feats


''Go back to [[ General Feats ]] page.''
| Category=[[Category:Barbarian Feats]][[Category:Brawler Feats]][[Category:Rogue Feats]][[Category:Undaunted Tier (16-20)]]


| Flavor=You can throw devastating knockout punches.


| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Level 16, [[Unarmed Strike, Improved (Feat)]], <Sneak Attack class feature, -OR- Haymaker class feature, -OR- Rage class feature>
}}</onlyinclude>


; Knockout Artist (General, Rogue)
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks|
}}</onlyinclude>


You can throw devastating knockout punches.
| Benefit=When you successfully hit an enemy with an unarmed strike that inflicts either Sneak Attack damage, Haymaker damage, or you are raging, you may add a +1 bonus to the damage result for each damage die you roll, no matter their source (for example, if you would inflict 2d8+6 weapon damage and 5d6 points of sneak attack damage, you would add +7 to your total damage dealt, since you are rolling seven dice).


Prerequisite: Sneak attack class feature, Improved Unarmed Strike.
'''Special:''' This bonus stacks with all feats, class abilities, and talents that improve unarmed damage.




| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Gain +1 damage per damage die rolled when dealing unarmed damage
}}</onlyinclude>


Benefit: When you use your unarmed strike to deal nonlethal damage and sneak attack damage to an opponent denied his Dexterity bonus to AC, you gain a +1 bonus on the damage roll per each sneak attack damage die you roll.
}}

Latest revision as of 21:47, 10 April 2020


You can throw devastating knockout punches.

Prerequisites: Level 16, Unarmed Strike, Improved (Feat), <Sneak Attack class feature, -OR- Haymaker class feature, -OR- Rage class feature>

Benefit: When you successfully hit an enemy with an unarmed strike that inflicts either Sneak Attack damage, Haymaker damage, or you are raging, you may add a +1 bonus to the damage result for each damage die you roll, no matter their source (for example, if you would inflict 2d8+6 weapon damage and 5d6 points of sneak attack damage, you would add +7 to your total damage dealt, since you are rolling seven dice).

Special: This bonus stacks with all feats, class abilities, and talents that improve unarmed damage.