Knowledge

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Knowledge (Int; Trained Only)

You are educated in a field of study and can answer both simple and complex questions. Like the Craft, Perform, and Profession skills, Knowledge actually encompasses a number of different specialties. You could have several Knowledge skills, each with its own ranks.

Some of the knowledge skills are linked to a particular bailiwick skill. In these cases, ranks in the bailiwick skill grant an equal number of free ranks in the associated knowledge skill. Note that a character can never have more ranks in a skill than their character level.

The table below describes all knowledge skills in Epic Path. Some GM's may elect to invent additional knowledge skills specific to their campaign world. While this is fine and can add some interesting color to a campaign, GM's are advised to limit it to one or two new skills only, since increasing the total number of available skills can create issues with certain classes (particularly the bard).


Table: Knowledge Skills

Skill Associated Bailiwick Description
Knowledge (Arcana) Spellcraft The study of ancient mysteries, magic traditions, arcane symbols, constructs, dragons and magical beasts
Knowledge (Deep History) - The study of pre-histories of the ancient world and civilizations long past.
Knowledge (Dungeoneering) - The study of spelunking, caves, dungeons, aberrations and oozes.
Knowledge (Engineering) Warcraft The study of buildings, aqueducts, bridges, fortifications and sieges.
Knowledge (Geography) - The study of lands, terrain, climate, people and astronomy.
Knowledge (History) - The study of wars, colonies, migrations, founding of cities and cultural origins.
Knowledge (Local) Spycraft The study of legends, personalities, inhabitants, laws, customs, traditions and humanoids.
Knowledge (Logic) Reason The study of deduction, induction, puzzles, riddles and conundrums.
Knowledge (Nature) Naturalism The study of the natural world, animals, seasons and cycles, weather and the fey.
Knowledge (Nobility) - The study of lineages, heraldry, personalities, royalty and etiquette.
Knowledge (Planes) - The study of the Inner and Outer Planes, the Astral and Ethereal Planes, outsiders and planar magic.
Knowledge (Religion) Divinity The study of gods and goddesses, ecclesiastic tradition, holy symbols and the undead.