Knowledge (Nobility): Difference between revisions

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| Recognize ancient heraldry || 25
| Recognize ancient heraldry || 25
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===Modifiers===
* '''Familiar Territory''' -5 to the DC.
* '''Your homeland''' -10 to the DC.
* '''Inside a city or otherwise cosmopolitan location''': -5 to the DC
* '''Unusual or rare culture''': A matriarchy, perfect pacifists, within the Unterwelt, etc.  +10 to the DC
* '''Very unusual or unique culture''': Personality cult Empire, non-humanoid society, magical post-scarcity society (wishes), +20
* '''Utterly alien culture''': Hive mind, fractal thinkers, higher-dimensional beings, deities, devils, demons, +30
* '''On a different plane of existence''': The Ether, the Plane of Shadow, The First World, etc.  +20 to the DC
* '''On a different and hostile plane of existence''': The Hells, the Abyss, the Deep Dark, Elysium, etc.  +30 to the DC
Note that many of the above modifiers may stack.  Dealing with the Nobility of planar fiends on the Prime Material would require a +30 to the Knowledge (Nobility) check.  Dealing with the same fiends living in the Plane of Shadow would require a +50 on the check, and the same fiends in the Abyss would require a +60 on the check.





Revision as of 20:12, 8 April 2017