Kobold Draconian: Revision history

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3 January 2021

  • curprev 17:4317:43, 3 January 2021Reese talk contribsm 37,697 bytes +826 Text replacement - "| NudgePerception" to " <!-- SENSES --> <!-- These senses have no ranges; the monster either has them (Value: "Y") or doesn't (leave blank) --> | Sense-Has-Standard-Senses = Y | Sense-Is-Blind-to-Vision = | Sense-Is-Blind-to-S...

2 January 2021

  • curprev 20:3020:30, 2 January 2021Reese talk contribsm 36,871 bytes +455 Text replacement - " <!-- Values: Heavy, Killer, Leader, Minion, Shooter, Sneak, Tank, Threat, Villain, or leave blank --> }}</onlyinclude> | Description" to " <!-- Values: Heavy, Killer, Leader, Minion, Shooter, Sneak, Tank, Threat, Villain, o...

4 December 2019

28 November 2019

27 November 2019

15 August 2019

13 August 2019

31 July 2019

  • curprev 19:2919:29, 31 July 2019Reese talk contribsm 49,011 bytes −3 Text replacement - "| TerAtkVSTouchAC = <!-- If to-hit goes against touch AC; Values: Y (for yes), or leave blank (for no) -->" to "| Ter-Atk-Is-Touch = <!-- If attack is a touch attack; Values: Y (for yes), or leave blank (for no) -->"
  • curprev 18:0918:09, 31 July 2019Reese talk contribsm 49,014 bytes −3 Text replacement - "| SecAtkVSTouchAC = <!-- If to-hit goes against touch AC; Values: Y (for yes), or leave blank (for no) -->" to "| Sec-Atk-Is-Touch = <!-- If attack is a touch attack; Values: Y (for yes), or leave blank (for no) -->"

30 July 2019

  • curprev 23:2723:27, 30 July 2019Reese talk contribsm 49,017 bytes −3 Text replacement - " | PriAtkVSTouchAC = <!-- If to-hit goes against touch AC; Values: Y (for yes), or leave blank (for no) -->" to " | Pri-Atk-Is-Touch = <!-- If attack is a touch attack; Values: Y (for yes), or leave blank (for no) -->"
  • curprev 14:1614:16, 30 July 2019Reese talk contribsm 49,020 bytes −112 Text replacement - " | NudgeTouchAC = <!-- Values: any positive or negative number, or leave blank. Max recommended is +/-4 --> " to ""

14 August 2018

1 August 2018

  • curprev 20:0520:05, 1 August 2018Reese talk contribsm 49,202 bytes +204 Text replacement - "\| NudgeBasicLoreValue = (.*) <!-- This field lets you alter the DC of the basic knowledge check for this monster --> <!-- Values: any positive or negative number, or leave blank\. Max recommended is \+\/-4 --> \| NudgeFullLo...
  • curprev 18:2118:21, 1 August 2018Reese talk contribsm 48,998 bytes +164 Text replacement - "\| PriAtkName = (.*) <!-- name of primary attack, weapons or natural attacks \(e\.g\. "Longsword" or "Bite"\) --> \| PriAtkNotes = (.*) <!-- add any specials \(e\.g\. "as negative energy" or "plus filth fever \(see below\)",...
  • curprev 16:4416:44, 1 August 2018Reese talk contribsm 48,834 bytes +164 Text replacement - "\| SecAtkName = (.*) <!-- name of secondary attack, natural attacks only \(e\.g\. "Claw"\); leave blank for none --> \| SecAtkNotes = (.*) <!-- add any specials \(e\.g\. "as negative energy" or "plus filth fever \(see below\)...
  • curprev 14:1614:16, 1 August 2018Reese talk contribsm 48,670 bytes +164 Text replacement - "\| TerAtkName = (.*) <!-- Roles only; name of tertiary attack \(e\.g\. "Shield Bash" or "Tail Slap"\); damage equal to primary attack; leave blank for none --> \| TerAtkNotes = (.*) <!-- add any specials \(e\.g\. "as negative...

31 July 2018

  • curprev 21:4621:46, 31 July 2018Reese talk contribsm 48,506 bytes +164 Text replacement - "\| QuaAtkName = (.*) <!-- Roles w\/natural attacks only; name of quaternary attack \(e\.g\. "Wing Slam"\); damage equal to secondary attack; leave blank for none --> \| QuaAtkNotes = (.*) <!-- add any specials \(e\.g\. "as ne...
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