Large Water Elemental: Revision history

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27 November 2019

15 August 2019

13 August 2019

31 July 2019

  • curprev 20:3820:38, 31 July 2019Reese talk contribsm 52,095 bytes −3 Text replacement - "| TerAtkVSTouchAC = <!-- If to-hit goes against touch AC; Values: Y (for yes), or leave blank (for no) -->" to "| Ter-Atk-Is-Touch = <!-- If attack is a touch attack; Values: Y (for yes), or leave blank (for no) -->"
  • curprev 17:3117:31, 31 July 2019Reese talk contribsm 52,098 bytes −3 Text replacement - "| SecAtkVSTouchAC = <!-- If to-hit goes against touch AC; Values: Y (for yes), or leave blank (for no) -->" to "| Sec-Atk-Is-Touch = <!-- If attack is a touch attack; Values: Y (for yes), or leave blank (for no) -->"

30 July 2019

  • curprev 23:2423:24, 30 July 2019Reese talk contribsm 52,101 bytes −3 Text replacement - " | PriAtkVSTouchAC = <!-- If to-hit goes against touch AC; Values: Y (for yes), or leave blank (for no) -->" to " | Pri-Atk-Is-Touch = <!-- If attack is a touch attack; Values: Y (for yes), or leave blank (for no) -->"
  • curprev 14:0614:06, 30 July 2019Reese talk contribsm 52,104 bytes −112 Text replacement - " | NudgeTouchAC = <!-- Values: any positive or negative number, or leave blank. Max recommended is +/-4 --> " to ""

20 April 2019

18 September 2018

4 September 2018

1 August 2018

  • curprev 20:1820:18, 1 August 2018Reese talk contribsm 51,964 bytes +204 Text replacement - "\| NudgeBasicLoreValue = (.*) <!-- This field lets you alter the DC of the basic knowledge check for this monster --> <!-- Values: any positive or negative number, or leave blank\. Max recommended is \+\/-4 --> \| NudgeFullLo...
  • curprev 18:4118:41, 1 August 2018Reese talk contribsm 51,760 bytes +164 Text replacement - "\| PriAtkName = (.*) <!-- name of primary attack, weapons or natural attacks \(e\.g\. "Longsword" or "Bite"\) --> \| PriAtkNotes = (.*) <!-- add any specials \(e\.g\. "as negative energy" or "plus filth fever \(see below\)",...
  • curprev 16:1716:17, 1 August 2018Reese talk contribsm 51,596 bytes +164 Text replacement - "\| SecAtkName = (.*) <!-- name of secondary attack, natural attacks only \(e\.g\. "Claw"\); leave blank for none --> \| SecAtkNotes = (.*) <!-- add any specials \(e\.g\. "as negative energy" or "plus filth fever \(see below\)...
  • curprev 14:1514:15, 1 August 2018Reese talk contribsm 51,432 bytes +164 Text replacement - "\| TerAtkName = (.*) <!-- Roles only; name of tertiary attack \(e\.g\. "Shield Bash" or "Tail Slap"\); damage equal to primary attack; leave blank for none --> \| TerAtkNotes = (.*) <!-- add any specials \(e\.g\. "as negative...

31 July 2018

  • curprev 21:5021:50, 31 July 2018Reese talk contribsm 51,268 bytes +164 Text replacement - "\| QuaAtkName = (.*) <!-- Roles w\/natural attacks only; name of quaternary attack \(e\.g\. "Wing Slam"\); damage equal to secondary attack; leave blank for none --> \| QuaAtkNotes = (.*) <!-- add any specials \(e\.g\. "as ne...
  • curprev 20:2020:20, 31 July 2018Reese talk contribsm 51,104 bytes +169 Text replacement - "\| RangedAtkNumberOfIncrements =(.*) <!-- Number of increments before max range of attack, thrown is 5 \(default\), projectile is 10 --> \| RangedAtkNotes =(.*) <!-- add any specials \(e\.g\. "as negative energy" or "plus fil...

7 June 2018

  • curprev 23:1923:19, 7 June 2018Reese talk contribsm 50,935 bytes +1 Text replacement - " <!-- Values: Lawful Good, Lawful Neutral, Lawful Evil, Neutral Good, Neutral, Neutral Evil, Chaotic Good, Chaotic Neutral, Chaotic Evil --> }}</onlyinclude> | Size=<onlyinclude>{{#ifeq:{{{transcludesection|Size}}}" to " <!--...
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