Lay Magic: Difference between revisions

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** '''Check DC:''' -
** '''Check DC:''' -


Holy water damages [[Undead Traits|undead]] creatures and [[evil]] [[Outsider Traits|outsider]]s almost as if it were [[acid]]. A [[Holy Water (Flask)]] can be thrown as a [[splash weapon]].
Holy water damages [[undead]] creatures and [[evil]] [[Outsider Traits|outsider]]s almost as if it were [[acid]]. A [[Holy Water (Flask)]] can be thrown as a [[splash weapon]].


Treat this attack as a ranged [[touch attack]] with a range increment of 10 feet. A flask breaks if thrown against the body of a corporeal creature, but to use it against an [[incorporeal]] creature, you must open the flask and pour the holy water out onto the target. Thus, you can douse an [[incorporeal]] creature with holy water only if you are adjacent to it. Doing so is a ranged [[touch attack]] that does not provoke [[attacks of opportunity]].
Treat this attack as a ranged [[touch attack]] with a range increment of 10 feet. A flask breaks if thrown against the body of a corporeal creature, but to use it against an [[incorporeal]] creature, you must open the flask and pour the holy water out onto the target. Thus, you can douse an [[incorporeal]] creature with holy water only if you are adjacent to it. Doing so is a ranged [[touch attack]] that does not provoke [[attacks of opportunity]].

Revision as of 16:05, 28 June 2017