Lich: Revision history

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12 February 2021

4 February 2021

  • curprev 13:5913:59, 4 February 2021Reese talk contribsm 60,828 bytes +6,029 Text replacement - "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Frequency = | Effect = | Fruition = | F-Duration = }} --> <!-- COMBAT TACTICS -->" to "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Freque...
  • curprev 01:5201:52, 4 February 2021Reese talk contribsm 54,799 bytes +6,137 Text replacement - "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Frequency = | Effect = | Fruition = | F-Duration = }} --> <!-- COMBAT TACTICS -->" to "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Freque...

3 February 2021

  • curprev 22:3722:37, 3 February 2021Reese talk contribsm 48,662 bytes +3,787 Text replacement - "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Frequency = | Effect = | Fruition = | F-Duration = }} --> <!-- COMBAT TACTICS -->" to "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Freque...

24 January 2021

23 January 2021

  • curprev 22:2522:25, 23 January 2021Reese talk contribsm 44,448 bytes +264 Text replacement - " <!-- Values: vhi (+4 CR's), hi (+2 CR's), lo (-2 CR's), vlo (-4 CR's), or leave blank -->" to " <!-- Values: any positive or negative number, or leave blank. Changes the base CR of the monster's value. Max recommended is +/-4 -->"

20 January 2021

19 January 2021

13 January 2021

10 January 2021

  • curprev 03:2103:21, 10 January 2021Reese talk contribsm 45,289 bytes +119 Text replacement - "| Sense-Watersense-Range = " to "| Sense-Watersense-Range = <!-- If you want custom text in the 'Senses' field, use the field below, or leave blank --> | Senses-Custom-Text = "
  • curprev 00:0400:04, 10 January 2021Reese talk contribsm 45,170 bytes +125 Text replacement - "| Move-Type-Greater-Teleport-Speed = " to "| Move-Type-Greater-Teleport-Speed = <!-- If you want custom text in the 'Move Type' field, use the field below, or leave blank --> | Move-Type-Custom-Text = "

9 January 2021

  • curprev 20:0120:01, 9 January 2021Reese talk contribsm 45,045 bytes 0 Text replacement - "| Move-Type-Lesser Flight-Speed = | Move-Type-Greater Flight-Speed = " to "| Move-Type-Lesser-Flight-Speed = | Move-Type-Greater-Flight-Speed = "
  • curprev 16:4416:44, 9 January 2021Reese talk contribsm 45,045 bytes +50 Text replacement - " <!-- SENSES --> <!-- These senses have no ranges; the monster either has them (Value: "Y") or doesn't (leave blank) --> | Sense-Has-Standard-Senses = Y | Sense-Is-Blind-to-Vision = | Sense-Is-Blind-to-Sound = | Sense-Is-Blin...

3 January 2021

  • curprev 21:4621:46, 3 January 2021Reese talk contribsm 44,995 bytes +735 Text replacement - "| NudgeSpace" to " <!-- MOVE TYPES --> <!-- If the monster has a given movement type, list the speed, in feet (just the number only), below; if they don't have that movement type, leave it blank -->...
  • curprev 18:1418:14, 3 January 2021Reese talk contribsm 44,260 bytes +826 Text replacement - "| NudgePerception" to " <!-- SENSES --> <!-- These senses have no ranges; the monster either has them (Value: "Y") or doesn't (leave blank) --> | Sense-Has-Standard-Senses = Y | Sense-Is-Blind-to-Vision = | Sense-Is-Blind-to-S...

2 January 2021

28 November 2019

27 November 2019

13 August 2019

1 August 2019

31 July 2019

  • curprev 19:3019:30, 31 July 2019Reese talk contribsm 42,937 bytes −3 Text replacement - "| TerAtkVSTouchAC = <!-- If to-hit goes against touch AC; Values: Y (for yes), or leave blank (for no) -->" to "| Ter-Atk-Is-Touch = <!-- If attack is a touch attack; Values: Y (for yes), or leave blank (for no) -->"
  • curprev 18:0118:01, 31 July 2019Reese talk contribsm 42,940 bytes −3 Text replacement - "| SecAtkVSTouchAC = <!-- If to-hit goes against touch AC; Values: Y (for yes), or leave blank (for no) -->" to "| Sec-Atk-Is-Touch = <!-- If attack is a touch attack; Values: Y (for yes), or leave blank (for no) -->"

30 July 2019

  • curprev 23:4923:49, 30 July 2019Reese talk contribsm 42,943 bytes −3 Text replacement - " | PriAtkVSTouchAC = <!-- If to-hit goes against touch AC; Values: Y (for yes), or leave blank (for no) -->" to " | Pri-Atk-Is-Touch = <!-- If attack is a touch attack; Values: Y (for yes), or leave blank (for no) -->"
  • curprev 14:1914:19, 30 July 2019Reese talk contribsm 42,946 bytes −112 Text replacement - " | NudgeTouchAC = <!-- Values: any positive or negative number, or leave blank. Max recommended is +/-4 --> " to ""

12 July 2019

  • curprev 19:5119:51, 12 July 2019Reese talk contribsm 43,058 bytes −1,245 Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special91ToHit}} To-Hit {{#var:Special...
  • curprev 19:0419:04, 12 July 2019Reese talk contribsm 44,303 bytes −1,244 Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special8ToHit}} To-Hit {{#var:Special8...
  • curprev 17:4517:45, 12 July 2019Reese talk contribsm 45,547 bytes −1,244 Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special7ToHit}} To-Hit {{#var:Special7...
  • curprev 16:2316:23, 12 July 2019Reese talk contribs 46,791 bytes 0 No edit summary
  • curprev 16:1316:13, 12 July 2019Reese talk contribsm 46,791 bytes −1,244 Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special6ToHit}} To-Hit {{#var:Special6...
  • curprev 15:2915:29, 12 July 2019Reese talk contribsm 48,035 bytes −1,244 Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special5ToHit}} To-Hit {{#var:Special5...
  • curprev 14:4814:48, 12 July 2019Reese talk contribsm 49,279 bytes −1,244 Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special4ToHit}} To-Hit {{#var:Special4...

11 July 2019

  • curprev 21:2721:27, 11 July 2019Reese talk contribsm 50,523 bytes −1,244 Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special3ToHit}} To-Hit {{#var:Special3...
  • curprev 19:5719:57, 11 July 2019Reese talk contribsm 51,767 bytes −1,244 Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special2ToHit}} To-Hit {{#var:Special2...
  • curprev 19:4619:46, 11 July 2019Reese talk contribsm 53,011 bytes −1,334 Text replacement - "--> | NudgeAbility1ToHit = <!-- ADDER: any positive or negative number, or leave blank. Max recommended is +/-4 --> | NudgeAbility1TouchAttack = <!-- ADDER: any positive or negative number, or leave blank. Max recommended...
  • curprev 19:2119:21, 11 July 2019Reese talk contribsm 54,345 bytes +81 Text replacement - " <!-- Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below --> <!-- Available Variables: {{#var:Special1ToHit}} To-Hit {{#var:Speci...

20 April 2019

6 March 2019

1 August 2018

  • curprev 20:0320:03, 1 August 2018Reese talk contribsm 55,258 bytes +204 Text replacement - "\| NudgeBasicLoreValue = (.*) <!-- This field lets you alter the DC of the basic knowledge check for this monster --> <!-- Values: any positive or negative number, or leave blank\. Max recommended is \+\/-4 --> \| NudgeFullLo...
  • curprev 18:3818:38, 1 August 2018Reese talk contribsm 55,054 bytes +164 Text replacement - "\| PriAtkName = (.*) <!-- name of primary attack, weapons or natural attacks \(e\.g\. "Longsword" or "Bite"\) --> \| PriAtkNotes = (.*) <!-- add any specials \(e\.g\. "as negative energy" or "plus filth fever \(see below\)",...
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