Lightning Bolt (Sorcerer/Wizard Spell): Difference between revisions

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| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components|V, S, M  
| Components|V, S, M  
}}</onlyinclude> (fur and a glass rod)
}}</onlyinclude> (A bit of fur and a glass rod, worth 1 gp.)


| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
| Range|120 ft.
| Range|Self
   <!-- Values: Self, Touch, Close, Medium, Long, or anything else -->
   <!-- Values: Self, Touch, Close, Medium, Long, or anything else -->
}}</onlyinclude>
}}</onlyinclude>


| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}}
| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}}
| Target|120-ft. line
| Target|Line of effect, 50 feet long plus 5 feet per two caster levels, drop fractions.
}}</onlyinclude>
}}</onlyinclude>


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| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}}
| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}}
| Save|[[REFL]] half
| Save|ReflHalf
   <!-- Values: None,  
   <!-- Values: None,  
       FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates,  
       FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates,  
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| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}}
| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}}
| Save-DC|
| Save-DC|Weak
   <!-- Values: None, Weak, Strong, Hybrid, or anything else -->
   <!-- Values: None, Weak, Strong, Hybrid, or anything else -->
}}</onlyinclude>
}}</onlyinclude>
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| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}}
| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}}
| SR|yes
| SR|Y
   <!-- Values: Y, or leave blank -->
   <!-- Values: Y, or leave blank -->
}}</onlyinclude>
}}</onlyinclude>


| Description =You release a powerful stroke of electrical energy that deals 1d6 points of [[Electricity Damage]] per [[caster level]] (maximum 10d6) to each creature within its area. The bolt begins at your fingertips.
| Description =You release a powerful stroke of electrical energy that deals {{Circle|3}} of {{dmg|electric}} to each creature wholly or partially within its area. The bolt begins at your fingertips. Choose a space adjacent to your space, and count out the entire length of the Lightning Bolt calculated above. Each space must be adjacent to the previous space (an edge or a corner) and also further away from your space.  Care should be taken with how you lay out the line, to maximize the spells effects.  


:The ''Lightning Bolt'' [[catch on fire|sets fire]] to combustibles and damages objects in its path. It can melt metals with a low melting point, such as lead, gold, copper, silver, or bronze. If the damage caused to an interposing barrier shatters or breaks through it, the bolt may continue beyond the barrier if the spell's range permits; otherwise, it stops at the barrier just as any other spell effect does.
:The ''Lightning Bolt'' sets fire to minor combustibles and damages size Tiny and smaller unattended objects in its path. It may melt metals with a low melting point, such as lead, gold, copper, silver, or bronze. It does not inflict siege damage or Sunders; it stops at a Blocked space just as any other spell effect does.




| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Electricity deals 1d6/lvl damage.
| ShortDesc| Massive blast of Lightning snaps out, inflicting heavy Electrical damage in a long line.
}}</onlyinclude>
}}</onlyinclude>


| Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}}
| Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}}
| Reviewed|N
| Reviewed|Y
<!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" -->
<!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" -->
}}</onlyinclude>
}}</onlyinclude>
}}
}}

Revision as of 22:01, 5 November 2018

Level: Sorcerer/Wizard 3
School: Evocation
Subdomain: lightning 3
Elemental School: air 3, metal 3

Casting

Casting Time: Standard Action, or as the first attack in a Full Attack Action
Components: V, S, M (A bit of fur and a glass rod, worth 1 gp.)

Effect

Range: Self
Target or Area: Line of effect, 50 feet long plus 5 feet per two caster levels, drop fractions.
Duration: Instantaneous
Saving Throw: Reflex partial
Save DC: 10 + caster stat modifier + spell level
Spell Resistance: Yes

Description

You release a powerful stroke of electrical energy that deals (Circle 3 damage): 1d6 points of damage per character level (max 10d6 at character level 10) of (undefined damage type) to each creature wholly or partially within its area. The bolt begins at your fingertips. Choose a space adjacent to your space, and count out the entire length of the Lightning Bolt calculated above. Each space must be adjacent to the previous space (an edge or a corner) and also further away from your space. Care should be taken with how you lay out the line, to maximize the spells effects.
The Lightning Bolt sets fire to minor combustibles and damages size Tiny and smaller unattended objects in its path. It may melt metals with a low melting point, such as lead, gold, copper, silver, or bronze. It does not inflict siege damage or Sunders; it stops at a Blocked space just as any other spell effect does.



Mana Burn Circle Damage

Spell Circle Burn Cost Req'd Char Level Base Dice Max Dice
0 N/A N/A 1d4 per 2 character levels max of 4d4 at character level 8
1 N/A 1st 1d6 per character level max of 4d6 at character level 4
2 +1 3rd 1d6 per character level max of 6d6 at character level 6
3 +1 5th 1d6 per character level max of 10d6 at character level 10
4 +1 7th 1d6+1 per character level max of 12d6+12 at character level 12
5 +1 9th 1d6+1 per character level max of 15d6+15 at character level 15
6 +1 11th 1d6+2 per character level max of 16d6+32 at character level 16
7 +1 13th 1d6+2 per character level max of 20d6+40 at character level 20
8 +1 15th 1d6+3 per character level max of 21d6+63 at character level 21
9 +1 17th 1d6+3 per character level max of 25d6+75 at character level 25
10 +1 19th 1d6+4 per character level max of 25d6+100 at character level 25
11 +1 21st 1d6+5 per character level max of 25d6+125 at character level 25
12 +1 23rd 1d6+6 per character level max of 27d6+162 at character level 27
13 +1 25th 1d6+7 per character level max of 27d6+189 at character level 27
14 +1 27th 1d6+8 per character level max of 29d6+232 at character level 29
15 +1 29th 1d6+9 per character level max of 29d6+261 at character level 29
16 +1 31st 1d6+10 per character level max of 30d6+300 at character level 30
17 +1 33rd 1d6+11 per character level max of 30d6+330 at character level 30
18 +1 35th 1d6+12 per character level max of 30d6+360 at character level 30