Lone Wolf Pack (Feat): Difference between revisions

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(Created page with "{{Template:Feats | Category=Category:Prowler FeatsCategory:Undaunted Tier (16-20) | Flavor=When you get your target alone, bad things happen. To them. | Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | Prerequisites|Prowler 16, Consummate Loner (Feat) }}</onlyinclude> | Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}} | Unlocks| }}</onlyinclude> | Benefit= When the Prowler chooses a Loner target and moves to wi...")
 
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| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|[[Prowler]] 16, [[Consummate Loner (Feat)]]
| Prerequisites|[[Prowler]] 16, Consummate Loner (Feat)
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Revision as of 02:50, 22 March 2024

{{Template:Feats

| Category=

| Flavor=When you get your target alone, bad things happen. To them.

| Prerequisites=Prowler 16, Consummate Loner (Feat)

| Unlocks=

| Benefit= When the Prowler chooses a Loner target and moves to within melee reach of that target, while using their Consummate Loner (Feat), they gain +1 Base Weapon Damage for each threatening ally they ignore for all attacks made that round against their Loner target, to a maximum of +6 at level 31. Note that Base Weapon Damage is also multiplied by their character tier, as normal. This base weapon damage stacks with all their normal Loner bonuses.

These benefits end immediately when the Prowler loses his Loner bonus, when the target dies, when the Prowler moves out of melee with the target, or the Prowler declares a new Loner target.


| ShortDesc=When a Prowler attacks a Loner target, they savage them as if they are a wolf pack of one.