Maddened Travesty: Difference between revisions

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Their Affronting Touch is made when inky tendrils of their darkness lash out and 'splash' onto their enemies, acting as a touch attack. They will inflict the Delaminating Darkness on the first foe they hit, too impatient to wait. Their Eerie Glances ranged attack is a wide-eyed stare from one or many of their eyes, and once their gaze is fixed, their enemy's flesh seems to peel and fall apart.  
Their Affronting Touch is made when inky tendrils of their darkness lash out and 'splash' onto their enemies, acting as a touch attack. They will inflict the Delaminating Darkness on the first foe they hit, too impatient to wait. Their Eerie Glances ranged attack is a wide-eyed stare from one or many of their eyes, and once their gaze is fixed, their enemy's flesh seems to peel and fall apart.  


In combat, they are crazily fast and mobile, able to Climb, Vault, and Brachiation. In complex, three-dimensional environments like built-up cities, fortresses, large caves and dungeons, large buildings, they are terrible foes indeed. They prefer to keep their enemies close, and will teleport anybody at a distance close to them. If anyone uses a five-foot step to back away, they follow with their Step Up and Strike ability and hit them with an Affronting Touch. They do not have Combat Reflexes, but they don't need it, they can use Step Up and Strike as many times as their foes try to back away with five-foot steps.  Prowlers hate these things....
In combat, they are crazily fast and mobile, able to Climb, Vault, and Brachiate. In complex, three-dimensional environments like built-up cities, fortresses, large caves and dungeons, large buildings, they are terrible foes indeed. They prefer to keep their enemies close, and will teleport anybody at a distance close to them. If anyone uses a five-foot step to back away, they follow with their Step Up and Strike ability and hit them with an Affronting Touch. They do not have Combat Reflexes, but they don't need it, they can use Step Up and Strike as many times as their foes try to back away with five-foot steps.  Prowlers hate these things....


They like being in close-up fights, but they do not like being surrounded, and will use their True Reality power to break up flanks if it can, or to pull in ranged attackers like archers and spellcasters. They will use True Reality to move all their enemies to one side or another, although, despite their mad mobility, once a combat settles down, they like to plant and pull their foes to them. Ranged attackers that are pulled in close usually get a full set of Affronting Touch attacks, as the fiend probes to see what foes are easiest to hit and shove into the Cloistered state.  
They like being in close-up fights, but they do not like being surrounded, and will use their True Reality power to break up flanks if it can, or to pull in ranged attackers like archers and spellcasters. They will use True Reality to move all their enemies to one side or another, although, despite their mad mobility, once a combat settles down, they like to plant and pull their foes to them. Ranged attackers that are pulled in close usually get a full set of Affronting Touch attacks, as the fiend probes to see what foes are easiest to hit and shove into the Cloistered state.  

Revision as of 20:06, 3 June 2021