Mage's Sword (Sorcerer/Wizard Spell): Difference between revisions

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Revision as of 02:13, 3 August 2018

Level: Sorcerer/Wizard 7
School: evocation

Casting

Casting Time: Standard Action, or as the first attack in a Full Attack Action
Components: V, S, F (a miniature platinum sword worth 250 gp)

Effect

Range: Close (25 ft. + 5 ft./two lvls)
Target or Area: one sword
Duration: 1 rnd/lvl (D)
Saving Throw: none
Save DC:
Spell Resistance: Yes

Description

This spell brings into being a shimmering, sword-like plane of force. The sword strikes at any opponent within its range, as you desire, starting in the round that you cast the spell. The sword attacks its designated target once each round on your turn. Its attack bonus is equal to your caster level + your INT bonus or your CHA bonus (for Wizards or Sorcerers, respectively) with an additional +3 Enhancement Bonus. As a [force] effect, it can strike ethereal and incorporeal creatures. It deals 4d6+3 points of Force Damage, with a threat range of 19-20 and a critical multiplier of x2.
The sword always strikes from your direction. It does not get a bonus for flanking or help a combatant get one. If the sword goes beyond the spell range from you, goes out of your sight, or you are not directing it, it returns to you and hovers.
Each round after the first, you can use a standard action to switch the sword to a new target. If you do not, the sword continues to attack the previous round's target.
The sword cannot be attacked or harmed by physical attacks, but Dispel Magic (Spell), Disintegrate (Spell), a Sphere of Annihilation (Magic Item), or a Rod of Cancellation (Magic Item) affects it. The sword's AC is 13 (10, +0 Size Bonus for Medium object, +3 Deflection Bonus).
If an attacked creature has Spell Resistance (SR), the SR is checked the first time Mage's Sword strikes it. If the sword is successfully resisted, the spell is dispelled. If not, the sword has its normal full effect on that creature for the duration of the spell.



Mana Burn Circle Damage

Spell Circle Burn Cost Req'd Char Level Base Dice Max Dice
0 N/A N/A 1d4 per 2 character levels max of 4d4 at character level 8
1 N/A 1st 1d6 per character level max of 4d6 at character level 4
2 +1 3rd 1d6 per character level max of 6d6 at character level 6
3 +1 5th 1d6 per character level max of 10d6 at character level 10
4 +1 7th 1d6+1 per character level max of 12d6+12 at character level 12
5 +1 9th 1d6+1 per character level max of 15d6+15 at character level 15
6 +1 11th 1d6+2 per character level max of 16d6+32 at character level 16
7 +1 13th 1d6+2 per character level max of 20d6+40 at character level 20
8 +1 15th 1d6+3 per character level max of 21d6+63 at character level 21
9 +1 17th 1d6+3 per character level max of 25d6+75 at character level 25
10 +1 19th 1d6+4 per character level max of 25d6+100 at character level 25
11 +1 21st 1d6+5 per character level max of 25d6+125 at character level 25
12 +1 23rd 1d6+6 per character level max of 27d6+162 at character level 27
13 +1 25th 1d6+7 per character level max of 27d6+189 at character level 27
14 +1 27th 1d6+8 per character level max of 29d6+232 at character level 29
15 +1 29th 1d6+9 per character level max of 29d6+261 at character level 29
16 +1 31st 1d6+10 per character level max of 30d6+300 at character level 30
17 +1 33rd 1d6+11 per character level max of 30d6+330 at character level 30
18 +1 35th 1d6+12 per character level max of 30d6+360 at character level 30