Malignant Poison (Discovery): Difference between revisions

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'''Benefit''': As a full-round action, the alchemist can increase the save DC of any poison by 4 and increase its duration by 2 frequency increments (for example, large scorpion venom lasts 8 rounds instead of 6 and drow poison lasts 4 minutes instead of 2). Additionally, malignant poisons take effect immediately and do not have an onset time. This alchemical change lasts until the poison's extended duration ends or for a number of minutes equal to the alchemist's level, whichever comes first. After that, the poison reverts back to its original state.
'''Benefit''': As a full-round action, the alchemist can increase the save DC of any poison by +2 and increase its duration by 2 frequency increments. Additionally, malignant poisons take effect immediately and do not have an onset time. This alchemical change lasts until the poison's extended duration ends or for a number of minutes equal to the alchemist's level, whichever comes first. After that, the poison reverts back to its original state.


'''Note''': This ability may be used even while in Mutagen form, if you can stand to stop gnawing on things for a full round.
'''Note''': This ability may be used even while in Mutagen form, if you can stand to stop gnawing on things for a full round.

Revision as of 04:15, 24 February 2017


Malignant Poison

Prerequisites: Alchemist 10


Benefit: As a full-round action, the alchemist can increase the save DC of any poison by +2 and increase its duration by 2 frequency increments. Additionally, malignant poisons take effect immediately and do not have an onset time. This alchemical change lasts until the poison's extended duration ends or for a number of minutes equal to the alchemist's level, whichever comes first. After that, the poison reverts back to its original state.

Note: This ability may be used even while in Mutagen form, if you can stand to stop gnawing on things for a full round.