Melee Touch Attack: Difference between revisions

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====Melee Touch Attack====
====Melee Touch Attack====
A melee touch attack is resolved against the target's Armor Class (AC), just like a regular attack.  In fact, the to-hit for a melee touch attack is calculated the same as a [[#Melee Attack Bonus|Melee Attack]] except that it receives a +4 bonus.  In addition, touch attacks always hit the target if the roll on the die is a 17 or better.  If the touch attack is capable of critically hitting, it only threatens a critical hit on a natural die result of 20 or better (or whatever the critical threat range of the weapon, spell, or ability normally uses).  Since the critical confirmation roll simply has to hit again, the 'always hits on a 17+ on the die' would help with confirming a critical hit.  As a result of these bonuses, touch attacks tend to hit, and critically hit, much more frequently than standard attacks.
A melee touch attack is resolved against the target's Armor Class (AC), just like a regular attack.  In fact, the to-hit for a melee touch attack is calculated the same as a [[Combat#Melee Attack Bonus | Melee Attack]] except that it receives a +4 bonus.  In addition, touch attacks always hit the target if the roll on the die is a 17 or better.  If the touch attack is capable of critically hitting, it only threatens a critical hit on a natural die result of 20 or better (or whatever the critical threat range of the weapon, spell, or ability normally uses).  Since the critical confirmation roll simply has to hit again, the 'always hits on a 17+ on the die' would help with confirming a critical hit.  As a result of these bonuses, touch attacks tend to hit, and critically hit, much more frequently than standard attacks.

Latest revision as of 01:59, 4 August 2019

Melee Touch Attack

A melee touch attack is resolved against the target's Armor Class (AC), just like a regular attack. In fact, the to-hit for a melee touch attack is calculated the same as a Melee Attack except that it receives a +4 bonus. In addition, touch attacks always hit the target if the roll on the die is a 17 or better. If the touch attack is capable of critically hitting, it only threatens a critical hit on a natural die result of 20 or better (or whatever the critical threat range of the weapon, spell, or ability normally uses). Since the critical confirmation roll simply has to hit again, the 'always hits on a 17+ on the die' would help with confirming a critical hit. As a result of these bonuses, touch attacks tend to hit, and critically hit, much more frequently than standard attacks.