Miscellaneous Equipment: Difference between revisions

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** '''Skill:''' Profession (Carpenter)
** '''Skill:''' Profession (Carpenter)
** '''Check DC:''' 15
** '''Check DC:''' 15
A small wooden frame with several metal rods, each containing a number of beads.  The beads represent numbers and each rod represents a different decimal place.  Abacuses are used to add, subtract, multiply or divide numbers quickly and accurately.  Using an abacus grants a +2 circumstance bonus to Knowledge (Logic) when performing any mathematical calculations.




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** '''Skill:''' Profession (Carpenter)
** '''Skill:''' Profession (Carpenter)
** '''Check DC:''' 20
** '''Check DC:''' 20
A large, spring-driven mechanical dummy which can allow a character to practice tumbling through threatened squares.  The arms and 'weapons' of the dummy do not move with enough force to inflict any damage, but do sting enough to drive a lesson home.  Winding up the pillar takes a minute, and the dummy will flail about madly for 10 minutes afterward. Using the pillar for 1 hour of practice grants a +2 circumstance bonus to any Acrobatics check made to avoid attacks of opportunity provoked by the character's movement through an opponent's threatened area for the next 23 hours.




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** '''Skill:''' Profession (Tanner)
** '''Skill:''' Profession (Tanner)
** '''Check DC:''' 10
** '''Check DC:''' 10
This simple leather bag is air-tight, and has a rubber valve at its opening, allowing the user to store air inside.  The bladder can be used underwater to draw additional breaths of air, allowing the character to stay underwater longer than normal.  A character can take a full-round action to breathe the air in the bladder, effectively resetting their CON checks against drowning. This 'reset' can only be done once before the bladder needs to be refilled, though for a high-CON character, this can add minutes to the length of time they stay underwater.  Note that while an air bladder is lightweight, it is somewhat bulky, taking up nearly a cubic foot of space.




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** '''Skill:''' Profession (Blacksmith)
** '''Skill:''' Profession (Blacksmith)
** '''Check DC:''' 10
** '''Check DC:''' 10





Revision as of 17:50, 6 October 2015


Miscellaneous Equipment

This is a list of all the miscellaneous equipment available in the game, either for sale, or as craftable items. Note that a wide variety of Adventuring Gear exists as well, which encompasses the more common gear adventurers might be interested in.


Abacus

  • Cost: 2 gp
  • Weight: 2 lbs
  • Craftable? Yes
    • Skill: Profession (Carpenter)
    • Check DC: 15

A small wooden frame with several metal rods, each containing a number of beads. The beads represent numbers and each rod represents a different decimal place. Abacuses are used to add, subtract, multiply or divide numbers quickly and accurately. Using an abacus grants a +2 circumstance bonus to Knowledge (Logic) when performing any mathematical calculations.


Acrobat's Pillar

  • Cost: 50 gp
  • Weight: 40 lbs
  • Craftable? Yes
    • Skill: Profession (Carpenter)
    • Check DC: 20

A large, spring-driven mechanical dummy which can allow a character to practice tumbling through threatened squares. The arms and 'weapons' of the dummy do not move with enough force to inflict any damage, but do sting enough to drive a lesson home. Winding up the pillar takes a minute, and the dummy will flail about madly for 10 minutes afterward. Using the pillar for 1 hour of practice grants a +2 circumstance bonus to any Acrobatics check made to avoid attacks of opportunity provoked by the character's movement through an opponent's threatened area for the next 23 hours.


Air Bladder

  • Cost: 1 sp
  • Weight: 0.5 lbs
  • Craftable? Yes
    • Skill: Profession (Tanner)
    • Check DC: 10

This simple leather bag is air-tight, and has a rubber valve at its opening, allowing the user to store air inside. The bladder can be used underwater to draw additional breaths of air, allowing the character to stay underwater longer than normal. A character can take a full-round action to breathe the air in the bladder, effectively resetting their CON checks against drowning. This 'reset' can only be done once before the bladder needs to be refilled, though for a high-CON character, this can add minutes to the length of time they stay underwater. Note that while an air bladder is lightweight, it is somewhat bulky, taking up nearly a cubic foot of space.


Alchemical Crucible

  • Cost: 20 gp
  • Weight: 30 lbs
  • Craftable? Yes
    • Skill: Profession (Blacksmith)
    • Check DC: 10


Alchemical Filter

  • Cost: 5 gp
  • Weight: 0.5 lbs
  • Craftable? Yes
    • Skill: Profession (Glass Smith)
    • Check DC: 15


Alchemical Retort

  • Cost: 2 gp
  • Weight: 0.5 lbs
  • Craftable? Yes
    • Skill: Profession (Glass Smith)
    • Check DC: 10


Altar, Portable

  • Cost: 250 gp
  • Weight: 40 lb
  • Craftable? Yes
    • Skill: Profession (Artist)
    • Check DC: 20


Anvil

  • Cost: 5 gp
  • Weight: 10-100 lbs
  • Craftable? Yes
    • Skill: Profession (Blacksmith)
    • Check DC: 15


Apron, Leather

  • Cost: 5 gp
  • Weight: 3 lbs
  • Craftable? Yes
    • Skill: Profession (Leathersmith)
    • Check DC: 5


Armor Truss

  • Cost: 30 gp
  • Weight: 10 lbs
  • Craftable? Yes
    • Skill: Profession (Tailor)
    • Check DC: 15


Astrolabe

  • Cost: 1,000 gp
  • Weight: 6 lbs
  • Craftable? Yes
    • Skill: Profession (Artist), Knowledge (Planes)
    • Check DC: 35, 20


  • Cost: 1 gp
  • Weight: 1 lb
  • Craftable? Yes
    • Skill: Profession (Leathersmith)
    • Check DC: 10


Banner, Large

  • Cost: 20 gp
  • Weight: 50 lbs
  • Craftable? Yes
    • Skill: Profession (Artist)
    • Check DC: 15


Banner, Medium

  • Cost: 5 gp
  • Weight: 20 lbs
  • Craftable? Yes
    • Skill: Profession (Artist)
    • Check DC: 15


Banner, Small

  • Cost: 1 gp
  • Weight: 5 lbs
  • Craftable? Yes
    • Skill: Profession (Artist)
    • Check DC: 10


Barrel

  • Cost: 2 gp
  • Weight: 30 lbs
  • Craftable? Yes
    • Skill: Profession (Carpenter)
    • Check DC: 5


Basket

  • Cost: 4 sp
  • Weight: 1 lb
  • Craftable? Yes
    • Skill: Profession (Weaver)
    • Check DC: 5


Bell

  • Cost: 1 gp
  • Weight: 0.1 lbs
  • Craftable? Yes
    • Skill: Profession (Blacksmith)
    • Check DC: 10


Bellows

  • Cost: 1 gp
  • Weight: 3 lbs
  • Craftable? Yes
    • Skill: Profession (Leathersmith)
    • Check DC: 15


Belt, Fancy

  • Cost: 3 gp
  • Weight: 0.1 lbs
  • Craftable? Yes
    • Skill: Profession (Leathersmith)
    • Check DC: 30


Block and Tackle

  • Cost: 5 gp
  • Weight: 5 lbs
  • Craftable? Yes
    • Skill: Profession (Shipwright)
    • Check DC: 10


Body Art, Crude

  • Cost: 1 gp
  • Weight: -
  • Craftable? Yes
    • Skill: Profession (Artist)
    • Check DC: 5


Body Art, Exotic

  • Cost: 2,000 gp (or more)
  • Weight: -
  • Craftable? Yes
    • Skill: Profession (Artist)
    • Check DC: 35


Body Art, Fine

  • Cost: 50 gp
  • Weight: -
  • Craftable? Yes
    • Skill: Profession (Artist)
    • Check DC: 20


Book Lariat

  • Cost: 3 sp
  • Weight: 0.5 lbs
  • Craftable? Yes
    • Skill: Profession (Leathersmith)
    • Check DC: 5


Book, Holy Text

  • Cost: 20 gp
  • Weight: 5 lbs
  • Craftable? Yes
    • Skill: Profession (Artist)
    • Check DC: 50


Book, Journal (Blank)

  • Cost: 10 gp
  • Weight: 1 lb
  • Craftable? Yes
    • Skill: Profession (Bookbinder)
    • Check DC: 5


Boots, Fancy

  • Cost: 18 gp
  • Weight: 2 lbs
  • Craftable? Yes
    • Skill: Profession (Leathersmith)
    • Check DC: 30


Bottle

  • Cost: 2 gp
  • Weight: 1 lb
  • Craftable? Yes
    • Skill: Profession (Glass Smith)
    • Check DC: 5


Box, Scroll

  • Cost: 5 gp
  • Weight: 1 lbs
  • Craftable? Yes
    • Skill: Profession (Carpenter)
    • Check DC: 5


Bridge, Portable

  • Cost: 200 gp
  • Weight: 60 lbs
  • Craftable? Yes
    • Skill: Profession (Weaver)
    • Check DC: 15


Bucket

  • Cost: 5 sp
  • Weight: 2 lbs
  • Craftable? Yes
    • Skill: Profession (Carpenter)
    • Check DC: 10


Buoy, Common

  • Cost: 5 sp
  • Weight: 16 lbs
  • Craftable? Yes
    • Skill: Profession (Sailor)
    • Check DC: 10


Buoy, Superior

  • Cost: 10 gp
  • Weight: 30 lbs
  • Craftable? Yes
    • Skill: Profession (Sailor)
    • Check DC: 30


Cap, Tinker

  • Cost: 200 gp
  • Weight: 4 lbs
  • Craftable? Yes
    • Skill: Profession (Glass Smith)
    • Check DC: 30


Cap, Vigil

  • Cost: 400 gp
  • Weight: 4 lbs
  • Craftable? Yes
    • Skill: Profession (Armorsmith)
    • Check DC: 30


Cards, Fortune-Telling

  • Cost: 25 gp
  • Weight: 1 lb
  • Craftable? Yes
    • Skill: Profession (Artist)
    • Check DC: 15


Cards, Marked

  • Cost: 2 gp
  • Weight: 1 lb
  • Craftable? Yes
    • Skill: Profession (Artist), Knowledge (Local)
    • Check DC: 10, 20


Cards, Playing

  • Cost: 2 gp
  • Weight: 1 lb
  • Craftable? Yes
    • Skill: Profession (Artist)
    • Check DC: 10


Caul

  • Cost: 10 gp
  • Weight: 0.1 lbs
  • Craftable? Yes
    • Skill: Profession (Tailor)
    • Check DC: 15


Cauldron

  • Cost: 1 gp
  • Weight: 10 lbs
  • Craftable? Yes
    • Skill: Profession (Blacksmith)
    • Check DC: 10


Chain (10 ft.)

  • Cost: 30 gp
  • Weight: 10 lbs
  • Craftable? Yes
    • Skill: Profession (Blacksmith)
    • Check DC: 15


Chain, Breakaway (10 ft.)

  • Cost: 65 gp
  • Weight: 10 lbs
  • Craftable? Yes
    • Skill: Profession (Blacksmith)
    • Check DC: 10


Chair, Folding

  • Cost: 2 gp
  • Weight: 10 lbs
  • Craftable? Yes
    • Skill: Profession (Carpenter)
    • Check DC: 15


Chest, Huge

  • Cost: 37 gp
  • Weight: 100 lbs
  • Craftable? Yes
    • Skill: Profession (Carpenter)
    • Check DC: 15


Chest, Large

  • Cost: 15 gp
  • Weight: 100 lbs
  • Craftable? Yes
    • Skill: Profession (Carpenter)
    • Check DC: 15


Chest, Medium

  • Cost: 7 gp
  • Weight: 50 lbs
  • Craftable? Yes
    • Skill: Profession (Carpenter)
    • Check DC: 15


Chest, Small

  • Cost: 3 gp
  • Weight: 25 lbs
  • Craftable? Yes
    • Skill: Profession (Carpenter)
    • Check DC: 15


Chest, Small (False-Bottomed)

  • Cost: 52 gp
  • Weight: 25 lbs
  • Craftable? Yes
    • Skill: Profession (Carpenter)
    • Check DC: 20


Cleats

  • Cost: 5 gp
  • Weight: 1 lb
  • Craftable? Yes
    • Skill: Profession (Blacksmith)
    • Check DC: 15


Clothes, Common

  • Cost: 5 sp
  • Weight: 1 lb
  • Craftable? Yes
    • Skill: Profession (Tailor)
    • Check DC: 5


Clothes, Fancy

  • Cost: 10 gp
  • Weight: 7 lbs
  • Craftable? Yes
    • Skill: Profession (Tailor)
    • Check DC: 30


Clothes, Fancy (Cold Weather)

  • Cost: 12 gp
  • Weight: 13 lbs
  • Craftable? Yes
    • Skill: Profession (Tailor)
    • Check DC: 30


Clothes, Fancy (Formal)

  • Cost: 30 gp
  • Weight: 10 lbs
  • Craftable? Yes
    • Skill: Profession (Tailor)
    • Check DC: 30


Clothes, Fancy (Hot Weather)

  • Cost: 10 gp
  • Weight: 2 lbs
  • Craftable? Yes
    • Skill: Profession (Tailor)
    • Check DC: 30


Clothes, Pickpocket's

  • Cost: 5 gp
  • Weight: 6 lbs
  • Craftable? Yes
    • Skill: Profession (Tailor)
    • Check DC: 25


Coat, Fancy (Cold Weather)

  • Cost: 20 gp
  • Weight: 6 lbs
  • Craftable? Yes
    • Skill: Profession (Tailor)
    • Check DC: 30


Coat, Fancy (Formal)

  • Cost: 15 gp
  • Weight: 2 lbs
  • Craftable? Yes
    • Skill: Profession (Tailor)
    • Check DC: 40


Coffee Pot

  • Cost: 3 gp
  • Weight: 4 lbs
  • Craftable? Yes
    • Skill: Profession (Blacksmith)
    • Check DC: 15


Cosmogram

  • Cost: 200 gp
  • Weight: 0.5 lbs
  • Craftable? Yes
    • Skill: Profession (Engineer), Knowledge (Planes)
    • Check DC: 25, 20


Cot

  • Cost: 1 gp
  • Weight: 30 lbs
  • Craftable? Yes
    • Skill: Profession (Carpenter)
    • Check DC: 5


Cup, False-Bottomed

  • Cost: 2 gp
  • Weight: 0.1 lbs
  • Craftable? Yes
    • Skill: Profession (Carpenter)
    • Check DC: 15


Dice

  • Cost: 1 sp
  • Weight: 0.1 lbs
  • Craftable? Yes
    • Skill: Profession (Butcher)
    • Check DC: 10


Dice, Loaded (Average)

  • Cost: 10 gp
  • Weight: 0.1 lbs
  • Craftable? Yes
    • Skill: Profession (Butcher), Knowledge (Local)
    • Check DC: 10, 15


Dice, Loaded (Superior)

  • Cost: 50 gp
  • Weight: 0.1 lbs
  • Craftable? Yes
    • Skill: Profession (Butcher), Knowledge (Local)
    • Check DC: 15, 20


Drill

  • Cost: 5 sp
  • Weight: 1 lb
  • Craftable? Yes
    • Skill: Profession (Blacksmith)
    • Check DC: 10


Ear Trumpet

  • Cost: 5 gp
  • Weight: 2 lbs
  • Craftable? Yes
    • Skill: Profession (Blacksmith)
    • Check DC: 20


Earplugs

  • Cost: 3 cp
  • Weight: 0.1 lbs
  • Craftable? Yes
    • Skill: Profession (Farmer)
    • Check DC: 5


Eye Patch

  • Cost: 1 sp
  • Weight: 0.1 lbs
  • Craftable? Yes
    • Skill: Profession (Leathersmith)
    • Check DC: 5


Eyeglasses

  • Cost: 5 gp
  • Weight: 0.1 lbs
  • Craftable? Yes
    • Skill: Profession (Glass Smith)
    • Check DC: 25


Fetters

  • Cost: 15 gp
  • Weight: 2 lbs
  • Craftable? Yes
    • Skill: Profession (Blacksmith)
    • Check DC: 15


Fetters, Masterwork

  • Cost: 50 gp
  • Weight: 2 lbs
  • Craftable? Yes
    • Skill: Profession (Blacksmith)
    • Check DC: 35


Filter Hood

  • Cost: 10 gp
  • Weight: 4 lbs
  • Craftable? Yes
    • Skill: Profession (Leathersmith), Survival
    • Check DC: 20, 20


Firewood (1 day)

  • Cost: 1 cp
  • Weight: 20 lbs
  • Craftable? Yes
    • Skill: Profession (Woodcutter)
    • Check DC: 5


Glass Cutter

  • Cost: 5 gp
  • Weight: 0.1 lbs
  • Craftable? Yes
    • Skill: Profession (Blacksmith)
    • Check DC: 15


Glove, Metal

  • Cost: 120 gp
  • Weight: 10 lbs
  • Craftable? Yes
    • Skill: Profession (Armorsmith)
    • Check DC: 15


Gloves, Fancy (Cold Weather)

  • Cost: 8 gp
  • Weight: 1 lb
  • Craftable? Yes
    • Skill: Profession (Tailor)
    • Check DC: 30


Gloves, Fancy (Formal)

  • Cost: 4 gp
  • Weight: 0.1 lbs
  • Craftable? Yes
    • Skill: Profession (Tailor)
    • Check DC: 40


Goggles, Smoked

  • Cost: 10 gp
  • Weight: 0.5 lbs
  • Craftable? Yes
    • Skill: Profession (Glass Smith)
    • Check DC: 20


Hammer

  • Cost: 5 sp
  • Weight: 2 lbs
  • Craftable? Yes
    • Skill: Profession (Blacksmith)
    • Check DC: 5


Hammock

  • Cost: 1 sp
  • Weight: 3 lbs
  • Craftable? Yes
    • Skill: Profession (Weaver)
    • Check DC: 5


Handle Harness

  • Cost: 25 gp
  • Weight: 10 lbs
  • Craftable? Yes
    • Skill: Profession (Leathersmith)
    • Check DC: 10


Hat, Fancy

  • Cost: 10 gp
  • Weight: 0.5 lbs
  • Craftable? Yes
    • Skill: Profession (Tailor)
    • Check DC: 30


Hourglass (1 hour)

  • Cost: 25 gp
  • Weight: 1 lb
  • Craftable? Yes
    • Skill: Profession (Glass Smith)
    • Check DC: 25


Hourglass (1 minute)

  • Cost: 20 gp
  • Weight: 0.5 lbs
  • Craftable? Yes
    • Skill: Profession (Glass Smith)
    • Check DC: 25


Hourglass (6 seconds)

  • Cost: 10 gp
  • Weight: 0.1 lbs
  • Craftable? Yes
    • Skill: Profession (Glass Smith)
    • Check DC: 30


Jug

  • Cost: 3 cp
  • Weight: 1 lb empty; 9 lbs full
  • Craftable? Yes
    • Skill: Profession (Farmer)
    • Check DC: 5


Kit, Disguise

  • Cost: 50 gp
  • Weight: 8 lbs
  • Craftable? No
    • Skill: -
    • Check DC: -


Kit, Entertainer's

  • Cost: 5 sp
  • Weight: 3 lbs
  • Craftable? No
    • Skill: -
    • Check DC: -


Kit, Gambler's

  • Cost: 75 gp
  • Weight: 5 lbs
  • Craftable? No
    • Skill: -
    • Check DC: -


Kit, Mapmaker's

  • Cost: 10 gp
  • Weight: 2 lbs
  • Craftable? No
    • Skill: -
    • Check DC: -


Kit, Scriviner's

  • Cost: 2 gp
  • Weight: 1 lb
  • Craftable? No
    • Skill: -
    • Check DC: -


Kit, Symptom

  • Cost: 25 gp
  • Weight: 5 lbs
  • Craftable? Yes
    • Skill: Profession (Herbalist), Heal
    • Check DC: 30, 20


Ladder

  • Cost: 2 sp
  • Weight: 20 lbs
  • Craftable? Yes
    • Skill: Profession (Carpenter)
    • Check DC: 10


Lock, Average

  • Cost: 40 gp
  • Weight: 1 lb
  • Craftable? Yes
    • Skill: Profession (Locksmith)
    • Check DC: 10


Lock, Good

  • Cost: 80 gp
  • Weight: 1 lb
  • Craftable? Yes
    • Skill: Profession (Locksmith)
    • Check DC: 15


Lock, Magical

  • Cost: 5,000 gp
  • Weight: 1 lb
  • Craftable? Yes
    • Skill: Profession (Locksmith), Knowledge (Arcana)
    • Check DC: 35, 20


Lock, Simple

  • Cost: 20 gp
  • Weight: 1 lb
  • Craftable? Yes
    • Skill: Profession (Locksmith)
    • Check DC: 5


Lock, Superior

  • Cost: 150 gp
  • Weight: 1 lb
  • Craftable? Yes
    • Skill: Profession (Locksmith)
    • Check DC: 35


Manacles, Common

  • Cost: 15 gp
  • Weight: 2 lbs
  • Craftable? Yes
    • Skill: Profession (Locksmith)
    • Check DC: 15


Manacles, False

  • Cost: 65 gp
  • Weight: 2 lbs
  • Craftable? Yes
    • Skill: Profession (Locksmith)
    • Check DC: 30


Manacles, Masterwork

  • Cost: 50 gp
  • Weight: 2 lbs
  • Craftable? Yes
    • Skill: Profession (Locksmith)
    • Check DC: 35


Mask, Masquerade

  • Cost: 10 gp
  • Weight: 0.1 lbs
  • Craftable? Yes
    • Skill: Profession (Leathersmith)
    • Check DC: 20


Net, Bell

  • Cost: 2 gp
  • Weight: 2 lbs
  • Craftable? Yes
    • Skill: Profession (Fisherman), Profession (Blacksmith)
    • Check DC: 5, 15


Net, Fishing

  • Cost: 4 gp
  • Weight: 5 lbs
  • Craftable? Yes
    • Skill: Profession (Fisherman)
    • Check DC: 5


Orrery, Grand

  • Cost: 1,000 gp
  • Weight: 12 lbs
  • Craftable? Yes
    • Skill: Profession (Engineer), Knowledge (Planes)
    • Check DC: 50, 35


Orrery, Standard

  • Cost: 750 gp
  • Weight: 5 lbs
  • Craftable? Yes
    • Skill: Profession (Engineer), Knowledge (Planes)
    • Check DC: 40, 30


Orrery, Tellurium

  • Cost: 100 gp
  • Weight: 2 lbs
  • Craftable? Yes
    • Skill: Profession (Engineer), Knowledge (Planes)
    • Check DC: 30, 25


Parasol

  • Cost: 1 gp
  • Weight: 2 lbs
  • Craftable? Yes
    • Skill: Profession (Tailor)
    • Check DC: 10


Perfume/Cologne, Average (Per Dose)

  • Cost: 1 gp
  • Weight: 0.1 lbs
  • Craftable? Yes
    • Skill: Profession (Herbalist)
    • Check DC: 5


Perfume/Cologne, Rare (Per Dose)

  • Cost: 10 gp
  • Weight: 0.1 lbs
  • Craftable? Yes
    • Skill: Profession (Herbalist)
    • Check DC: 15


Perfume/Gologne, Exotic (Per Dose)

  • Cost: 100 gp
  • Weight: 0.1 lbs
  • Craftable? Yes
    • Skill: Profession (Herbalist)
    • Check DC: 35


Periscope

  • Cost: 20 gp
  • Weight: 4 lbs
  • Craftable? Yes
    • Skill: Profession (Glass Smith)
    • Check DC: 20


Pitcher, Clay

  • Cost: 2 cp
  • Weight: 5 lbs
  • Craftable? Yes
    • Skill: Profession (Farmer)
    • Check DC: 5


Plank, Collapsible

  • Cost: 4 sp
  • Weight: 10 lbs
  • Craftable? Yes
    • Skill: Profession (Trapper)
    • Check DC: 10


Ram, Portable

  • Cost: 10 gp
  • Weight: 20 lbs
  • Craftable? Yes
    • Skill: Profession (Blacksmith)
    • Check DC: 5

A large metal pole with handles on the sides, allowing a person to apply a great deal of force to a door or gate's latch or hinges. A portable ram allows up to 3 people to use the "aid another" action to assist the primary wielder's sunder attempt against the door or gate in question. Furthermore, the portable ram allows the wielder to use the siege damage DC for the door or gate, instead of the normal sunder DC. Portable rams are only useful against sized large or smaller doors or gates.


Saw

  • Cost: 4 gp
  • Weight: 2 lbs
  • Craftable? Yes
    • Skill: Profession (Blacksmith)
    • Check DC: 10


Scale, Merchant's

  • Cost: 2 gp
  • Weight: 1 lb
  • Craftable? Yes
    • Skill: Profession (Blacksmith), Knowledge (Logic)
    • Check DC: 30, 15


Scarf, Decorative

  • Cost: 1 gp
  • Weight: 0.1 lbs
  • Craftable? Yes
    • Skill: Profession (Tailor)
    • Check DC: 25


Sextant

  • Cost: 500 gp
  • Weight: 2 lbs
  • Craftable? Yes
    • Skill: Profession (Glass Smith), Knowledge (Planes)
    • Check DC: 30, 25


Shoes, Common

  • Cost: 8 sp
  • Weight: 1 lb
  • Craftable? Yes
    • Skill: Profession (Cobbler)
    • Check DC: 5


Shoes, Fancy

  • Cost: 12 gp
  • Weight: 1.5 lbs
  • Craftable? Yes
    • Skill: Profession (Cobbler)
    • Check DC: 30


Shovel

  • Cost: 2 gp
  • Weight: 8 lbs
  • Craftable? Yes
    • Skill: Profession (Blacksmith)
    • Check DC: 5


Skates, Ice

  • Cost: 1 gp
  • Weight: 2 lbs
  • Craftable? Yes
    • Skill: Profession (Cobbler)
    • Check DC: 15


Skis

  • Cost: 5 gp
  • Weight: 20 lbs
  • Craftable? Yes
    • Skill: Profession (Carpenter)
    • Check DC: 10


Slate, Writing

  • Cost: 1 gp
  • Weight: 2 lbs
  • Craftable? Yes
    • Skill: Profession (Mason)
    • Check DC: 10


Sledgehammer

  • Cost: 1 gp
  • Weight: 10 lbs
  • Craftable? Yes
    • Skill: Profession (Blacksmith)
    • Check DC: 5


Snowshoes

  • Cost: 5 gp
  • Weight: 4 lbs
  • Craftable? Yes
    • Skill: Profession (Weaver)
    • Check DC: 15


Star Charts

  • Cost: 200 gp
  • Weight: 0.5 lbs
  • Craftable? Yes
    • Skill: Profession (Sailor), Knowledge (Planes)
    • Check DC: 20, 20


Surefoot Training Blocks

  • Cost: 50 gp
  • Weight: 25 lbs
  • Craftable? Yes
    • Skill: Profession (Carpenter)
    • Check DC: 20


Telescope (x10 magnification/+2)

  • Cost: 2,000 gp
  • Weight: 12 lbs
  • Craftable? Yes
    • Skill: Profession (Glass Smith)
    • Check DC: 20


Telescope (x250 magnification/+6)

  • Cost: 8,000 gp
  • Weight: 44 lbs
  • Craftable? Yes
    • Skill: Profession (Glass Smith)
    • Check DC: 45


Telescope (x50 magnification/+4)

  • Cost: 4,000 gp
  • Weight: 23 lbs
  • Craftable? Yes
    • Skill: Profession (Glass Smith)
    • Check DC: 25


Thurible

  • Cost: 50 gp
  • Weight: 3 lbs
  • Craftable? Yes
    • Skill: Profession (Artist)
    • Check DC: 20


Tools, Artisan's

  • Cost: 5 gp
  • Weight: 5 lbs
  • Craftable? Yes
    • Skill: Profession (Blacksmith)
    • Check DC: 15


Tools, Lab Equipment

  • Cost: 200 gp
  • Weight: 40 lbs
  • Craftable? Yes
    • Skill: Profession (Glass Smith)
    • Check DC: 20


Umbrella

  • Cost: 2 gp
  • Weight: 3 lbs
  • Craftable? Yes
    • Skill: Profession (Tailor)
    • Check DC: 15


Vest, Fancy

  • Cost: 4 gp
  • Weight: 1 lbs
  • Craftable? Yes
    • Skill: Profession (Tailor)
    • Check DC: 30


Whistle, Silent

  • Cost: 5 gp
  • Weight: 0.1 lbs
  • Craftable? Yes
    • Skill: Profession (Trapper)
    • Check DC: 15


Wig, Noble

  • Cost: 50 gp
  • Weight: 0.5 lbs
  • Craftable? Yes
    • Skill: Profession (Weaver)
    • Check DC: 40


Wig, Simple

  • Cost: 5 gp
  • Weight: 0.1 lbs
  • Craftable? Yes
    • Skill: Profession (Weaver)
    • Check DC: 15


Wig, Styled

  • Cost: 20 gp
  • Weight: 0.1 lbs
  • Craftable? Yes
    • Skill: Profession (Weaver)
    • Check DC: 20


Workbench

  • Cost: 10 gp
  • Weight: 300 lbs
  • Craftable? Yes
    • Skill: Profession (Carpenter)
    • Check DC: 5