Mobility (Feat): Difference between revisions

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{{Template:Feats
{{Template:Feats
| Category=
| Category=
| Flavor=You can easily move through a dangerous melee.
| Flavor=You can easily move through a dangerous melee.
| Prerequisites=Dex 13, [[Dodge (Feat)]]
| Prerequisites=Dex 13, [[Dodge (Feat)]]
| Benefit=You get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.
| Benefit=You get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.


Dodge bonuses stack with each other, unlike most types of bonuses.
 
'''Note''': Dodge bonuses stack with each other, unlike most types of bonuses.
 
 
}}
}}

Revision as of 03:14, 8 April 2016


You can easily move through a dangerous melee.

Prerequisites: Dex 13, Dodge (Feat)

Benefit: You get a +4 dodge bonus to Armor Class against attacks of opportunity caused when you move out of or within a threatened area. A condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.


Note: Dodge bonuses stack with each other, unlike most types of bonuses.