Money and Merchants: Difference between revisions

From Epic Path
Jump to navigation Jump to search
(Created page with '=== Currency === {| border="1" cellpadding="5" style="text-align:center" ! Coin || Copper || Silver || Gold || Platinum || Astral Diamond |- ! Copper Piece | 1 || 10 || 100 || …')
 
No edit summary
Line 2: Line 2:


{| border="1" cellpadding="5" style="text-align:center"
{| border="1" cellpadding="5" style="text-align:center"
! Coin || Copper || Silver || Gold || Platinum || Astral Diamond  
! width="100" | Coin || width="100" | Copper || width="100" | Silver || width="100" | Gold || width="100" | Platinum || width="100" | Astral Diamond  
|-
|-
! Copper Piece
! align="left" | Copper Piece
| 1 || 10 || 100 || 10,000 || 1,000,000
| 1 || 10 || 100 || 10,000 || 1,000,000
|-
|-
! Silver Piece
! align="left" | Silver Piece
| 1/10 || 1 || 10 || 1,000 || 100,000
| 1/10 || 1 || 10 || 1,000 || 100,000
|-
|-
! Gold Piece
! align="left" | Gold Piece
| 1/100 || 1/10 || 1 || 100 || 10,000
| 1/100 || 1/10 || 1 || 100 || 10,000
|-
|-
! Platinum Piece
! align="left" | Platinum Piece
| 1/10,000 || 1/1,000 || 1/100 || 1 || 100
| 1/10,000 || 1/1,000 || 1/100 || 1 || 100
|-
|-
! Astral Diamond
! align="left" | Astral Diamond
| 1/1,000,000 || 1/100,000 || 1/10,000 || 1/100 || 1
| 1/1,000,000 || 1/100,000 || 1/10,000 || 1/100 || 1
|}
|}
Line 22: Line 22:


In the city of Fane, another unit of currency is the "Share", which is 2 gold pieces.
In the city of Fane, another unit of currency is the "Share", which is 2 gold pieces.
=== Settlement Sizes ===
{| border="1" cellpadding="5" style="text-align:center"
! width="100" | Settlement Type || width="200" | Population || width="100" | Base Limit || width="100" | Purchase Limit || width="100" | Coffer Limit || width="100" | # of Magic Shops || width="100" | Merchant DC || width="100" | Spellcasting
|-
! align="left" | Thorp
| fewer than 60 || 50gp || 500gp || 1,000gp || likely none || 20 || 1st
|-
! align="left" | Hamlet
| 61 to 300 || 200gp || 1,000gp || 5,000gp || likely none || 22 || 2nd
|-
! align="left" | Village
| 301 to 2,000 || 1,000gp || 5,000gp || 15,000gp || 1 || 25 || 3rd
|-
! align="left" | Small Town
| 2,001 to 10,000 || 2,000gp || 10,000gp || 50,000gp || 1d3 || 27 || 4th
|-
! align="left" | Large Town
| 10,001 to 50,000 || 5,000gp || 25,000gp || 150,000gp || 1d6 || 30 || 5th
|-
! align="left" | Small City
| 50,001 to 300,000 || 10,000gp || 40,000gp || 500,000gp || 2d4 || 35 || 6th
|-
! align="left" | Large City
| 300,000 to 1,000,000 || 50,000gp || 150,000gp || unlimited || 3d6 || 40 || 7th
|-
! align="left" | Metropolis
| 1,000,001 to 5,000,000 || 1,000,000 || 3,000,000 || unlimited || 6d6 || 50 || 8th
|-
! align="left" | Megalopolis
| 5,000,001 and up || unlimited || unlimited || unlimited || yes || 60 || 9th
|}
; Selling an item to a merchant
:* Base value the merchant will pay for the item is 65% of the item’s full value.
:* +2% per 1 point over the Merchant’s Diplomacy DC, Maximum 80% of item value.
:* -2% per 1 point under Merchant’s Diplomacy DC, Minimum 50% of item value.
; Buying an item from a merchant
:* Base value the merchant will sell the item for is 90% of the item’s value.
:* -1% per 1 point over the Merchant’s Diplomacy DC, minimum 80% of the item value.
:* +1% per 1 point under the Merchant’s Diplomacy DC, maximum 100% of the item value.
; Having an Item Crafted
The player must provide the materials to create the item. The cost of these materials is subtracted from the base cost of the item, and then a diplomacy check is made against the appropriate merchant DC.
Link to d20pfsrd [http://www.d20pfsrd.com/gamemastering/other-rules/settlements Settlements Page].

Revision as of 18:39, 21 July 2013

Currency

Coin Copper Silver Gold Platinum Astral Diamond
Copper Piece 1 10 100 10,000 1,000,000
Silver Piece 1/10 1 10 1,000 100,000
Gold Piece 1/100 1/10 1 100 10,000
Platinum Piece 1/10,000 1/1,000 1/100 1 100
Astral Diamond 1/1,000,000 1/100,000 1/10,000 1/100 1


In the city of Fane, another unit of currency is the "Share", which is 2 gold pieces.


Settlement Sizes

Settlement Type Population Base Limit Purchase Limit Coffer Limit # of Magic Shops Merchant DC Spellcasting
Thorp fewer than 60 50gp 500gp 1,000gp likely none 20 1st
Hamlet 61 to 300 200gp 1,000gp 5,000gp likely none 22 2nd
Village 301 to 2,000 1,000gp 5,000gp 15,000gp 1 25 3rd
Small Town 2,001 to 10,000 2,000gp 10,000gp 50,000gp 1d3 27 4th
Large Town 10,001 to 50,000 5,000gp 25,000gp 150,000gp 1d6 30 5th
Small City 50,001 to 300,000 10,000gp 40,000gp 500,000gp 2d4 35 6th
Large City 300,000 to 1,000,000 50,000gp 150,000gp unlimited 3d6 40 7th
Metropolis 1,000,001 to 5,000,000 1,000,000 3,000,000 unlimited 6d6 50 8th
Megalopolis 5,000,001 and up unlimited unlimited unlimited yes 60 9th
Selling an item to a merchant
  • Base value the merchant will pay for the item is 65% of the item’s full value.
  • +2% per 1 point over the Merchant’s Diplomacy DC, Maximum 80% of item value.
  • -2% per 1 point under Merchant’s Diplomacy DC, Minimum 50% of item value.
Buying an item from a merchant
  • Base value the merchant will sell the item for is 90% of the item’s value.
  • -1% per 1 point over the Merchant’s Diplomacy DC, minimum 80% of the item value.
  • +1% per 1 point under the Merchant’s Diplomacy DC, maximum 100% of the item value.
Having an Item Crafted

The player must provide the materials to create the item. The cost of these materials is subtracted from the base cost of the item, and then a diplomacy check is made against the appropriate merchant DC.


Link to d20pfsrd Settlements Page.