Monk: Difference between revisions

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'''[[Bailiwick|Bailiwick Skill]]:''' [[Reason]]
'''[[Bailiwick|Bailiwick Skill]]:''' [[Reason]]
'''[[Natural Talent]]:''' At character creation, all characters get ''natural talent'' with their bailiwick skill, and one additional skill of their choice.  ''Natural talent'' allows you to re-map a skill to use any ability score you wish, rather than the ability score it normally uses.  You may not select a skill for ''natural talent'' that you cannot put ranks into (such as a bailiwick skill not available to your class).  ''Natural talent'' skills never suffer an armor check penalty, even if the chosen ability modifier is STR or DEX.


'''Skill Ranks per Level:''' 6 + Int modifier.
'''Skill Ranks per Level:''' 6 + Int modifier.
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! 1st
! 1st
| +0 || 2 || 2 || 2  || -2/-2  || -2/-2  || 1d6 || 0 || +0 ft. || Align="Left" | Body Hardening, Bonus Feat, Flurry of Blows, Rattling Fist, Unarmed Strike
| +0 || 2 || 2 || 2  || -2/-2  || -2/-2  || 1d6 || 0 || +0 ft. || Align="Left" | Body Hardening, Bonus Feat, Flurry of Blows, Rattling Fist, Unarmed Strike, [[#Natural_Talent_.28Ex.29|Natural Talent]]
|-  
|-  
! 2nd
! 2nd
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|-
|-
! 11th
! 11th
| +8/+3 || 7 ||  7 || 7 ||  +8/+8 || +8/+8/+3/+3 || 3d8 || 2 || +30 ft. || Align="Left" | Diamond Body
| +8/+3 || 7 ||  7 || 7 ||  +8/+8 || +8/+8/+3/+3 || 3d8 || 2 || +30 ft. || Align="Left" | Diamond Body, [[#Natural_Talent_.28Ex.29|Natural Talent]]
|-  
|-  
! 12th
! 12th
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=== Armor and Shield Proficiency ===
=== Armor and Shield Proficiency ===
Monks are not proficient with any armor or shields. When wearing armor, using a shield, or carrying a medium or heavy load, a monk loses the use of many of her abilities.
Monks are not proficient with any armor or shields. When wearing armor, using a shield, or carrying a medium or heavy load, a monk loses the use of many of her abilities.
=== Natural Talent (Ex) ===
At 1st level, all characters receive two natural [[Natural Talent]] skills: one in their [[bailiwick skill]], and one in any other skill of their choice.  ''Natural talent'' allows you to re-map a skill to use any ability score you wish, rather than the ability score it normally uses.  You may not select a skill for ''natural talent'' that you cannot put ranks into (such as a bailiwick skill not available to your class).  ''Natural talent'' skills never suffer an armor check penalty, even if the chosen ability modifier is STR or DEX.
All characters receive an additional ''natural talent'' skill at levels 11, 21, and 31.  Additional ''natural talents'' may also be gained through [[Character_Retraining#Gain_Natural_Talent_in_a_Skill|Character Retraining]].


=== Body Hardening (Ex) ===
=== Body Hardening (Ex) ===
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|-
|-
! 21st
! 21st
| +16/+11/+6 || +13 || +13 || +13 || +16/+16 || +16/+16/+11/+11/+6/+6 || 6d8 || 5 || +70 ft. || Align="Left" | Paragon of Inner Strength, The Willow Bends
| +16/+11/+6 || +13 || +13 || +13 || +16/+16 || +16/+16/+11/+11/+6/+6 || 6d8 || 5 || +70 ft. || Align="Left" | Paragon of Inner Strength, The Willow Bends, [[#Natural_Talent_.28Ex.29|Natural Talent]]
|-
|-
! 22nd
! 22nd
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|-
|-
! 31st
! 31st
| +21/+16/+11 || +18 || +18 || +18 || +21/+21 || +21/+21/+16/+16/+11/+11 || 7d10 || 7 || +100 ft. || Align="Left" | Divine Ascetic
| +21/+16/+11 || +18 || +18 || +18 || +21/+21 || +21/+21/+16/+16/+11/+11 || 7d10 || 7 || +100 ft. || Align="Left" | Divine Ascetic, [[#Natural_Talent_.28Ex.29|Natural Talent]]
|-
|-
! 32nd
! 32nd

Revision as of 15:33, 3 January 2018