Monster Pattern Damage Chart

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Purpose of this chart

Okay, let's talk, Game Master to Game Master.

We've all been there. You have a carefully prepared encounter all cooked up and ready to go for your table of players...and they make a hard right turn on you.

Instead of stepping into your lovingly prepared ballroom scene that will soon devolve into horrible, bloody chaos, they decide inexplicably to head back out to the Orc village they cleared out three levels ago and check out that mysterious cave they never got around to.

(sigh) Players.

Now, you HAVE the cave roughed out in your notes, except that the characters are now three levels tougher than the highest level orc that ever lived. Sure, you could swap out some Ogres or something, but that's going to seem weird. If you have write access to the game rules, you could go into a Blueprint and set some orcs to the proper CR, takes just a second. But what if you don't want to make the players wait while you scramble around and log in and stuff, or, horror of horrors, you don't have login access at the table?

Fear not! This is exactly what Patterns were designed for!

You pop open the Patterns page and slap a hasty 'Agile Creature' pattern on the orcs. Most of the Patterns are designed to run just like that, you simply do some quick math in your notes, and run your game in triumph!

But suppose you choose a Pattern that grants a new power or ability, such as 'Draconic Creature'? If you don't have convenient access to a login at the table, how do you set the damage of this power?

That's what this table is for.

In all cases, it's best and most seamless to build a Pattern into a monster using the Blueprints. But for those inevitable times you're scrambling a bit behind the screen to catch up with your player's whimsy's, this chart can save your bacon!


Using the Chart

This is simplicity itself. Look in the pattern which grants a new power. It should state what damage class it does, such as 'Alpha' or 'Claw'. Find the ADJUSTED CR of your new monster, and voila, that's the properly scaled damage for that power. Note that you can readily adjust the 'power' of a Patterned Monster by moving up or down the chart by one CR level. We recommend you never move up or down more than one level this way.

The save DC's (if any) for the new power will be the same as the save DC's for the base creature's powers, with any modifiers that Pattern grants.


Example: Suppose you take a CR7 Orc Battle Rager and want to add the Draconic pattern to it. The brand-new Draconic Battle Ragers have a new Battle Howl ability which does Standard Attack damage based on their adjusted CR of 10. Checking the chart below, you see that their Battle Howl does 5d6+2 points of Sonic damage. Voila, you're ready to go!


Good luck!


Pattern Damage Master Chart

CR Alpha Attack Damage Standard Attack Damage Swift Attack Damage New Melee Attack Damage New Bite Damage New Claw Damage
1 1d6 1d6+1 1d6 1d6+1 1d6+3 1d6
2 1d10 1d6+2 1d6+1 1d6+2 2d6+1 1d6+1
3 3d6 2d6 1d6+2 2d6 3d6 1d6+2
4 4d6 2d6+1 1d6+2 2d6+1 3d6+1 1d6+2
5 4d6 2d6+3 2d6 2d6+3 4d6 2d6
6 5d6 3d6+1 2d6+1 3d6+1 4d6+2 2d6+1
7 6d6 4d6 2d6+2 4d6 5d6+2 2d6+2
8 7d6 4d6+2 3d6 4d6+2 6d6 3d6
9 7d6 5d6 3d6+1 5d6 6d6+2 3d6+1
10 8d6 5d6+2 3d6+2 5d6+2 7d6 3d6+2
11 9d6 6d6 3d6+2 6d6 7d6+2 3d6+2
12 9d6 6d6+1 4d6 6d6+1 8d6 4d6
13 10d6 7d6 4d6+1 7d6 9d6 4d6+1
14 11d6 7d6+1 4d6+3 7d6+1 10d6 4d6+3
15 12d6 8d6 5d6+1 8d6 11d6 5d6+1
16 10d6+10 9d6 6d6 9d6 12d6 6d6
17 11d6+11 10d6 6d6+1 10d6 13d6 6d6+1
18 12d6+12 10d6+2 6d6+2 10d6+2 13d6+2 6d6+2
19 13d6+13 11d6 7d6 11d6 14d6+2 7d6
20 14d6+14 12d6 7d6+2 12d6 15d6+4 7d6+2
21 15d6+15 10d6+10 8d6+2 10d6+10 16d6+4 8d6+2
22 16d6+16 11d6+11 9d6+1 11d6+11 17d6+4 9d6+1
23 17d6+17 12d6+11 10d6 12d6+11 18d6+5 10d6
24 15d6+30 13d6+10 10d6+2 13d6+10 19d6+8 10d6+2
25 17d6+34 14d6+12 11d6+2 14d6+12 20d6+12 11d6+2
26 18d6+36 15d6+13 12d6+1 15d6+13 20d6+18 12d6+1
27 19d6+38 15d6+16 12d6+3 15d6+16 20d6+21 12d6+3
28 20d6+40 16d6+15 13d6+2 16d6+15 20d6+25 13d6+2
29 21d6+42 17d6+17 14d6+2 17d6+17 20d6+33 14d6+2
30 22d6+44 18d6+18 15d6+1 18d6+18 20d6+36 15d6+1
31 20d6+60 19d6+19 16d6+1 19d6+19 20d6+44 16d6+1
32 21d6+63 20d6+20 17d6+1 20d6+20 20d6+52 17d6+1
33 22d6+66 20d6+24 18d6+1 20d6+24 20d6+58 18d6+1
34 23d6+69 20d6+28 18d6+2 20d6+28 20d6+62 18d6+2
35 24d6+72 20d6+32 19d6 20d6+32 20d6+68 19d6
36 19d6+95 20d6+35 20d6 20d6+35 20d6+75 20d6
37 20d6+100 20d6+38 20d6+2 20d6+38 20d6+78 20d6+2
38 21d6+105 20d6+43 20d6+5 20d6+43 20d6+86 20d6+5
39 21d6+105 20d6+50 20d6+9 20d6+50 20d6+92 20d6+9
40 22d6+110 20d6+55 20d6+12 20d6+55 20d6+98 20d6+12
41 23d6+115 20d6+61 20d6+16 20d6+61 20d6+105 20d6+16
42 24d6+120 20d6+70 20d6+20 20d6+70 20d6+115 20d6+20
43 24d6+120 20d6+75 20d6+25 20d6+75 20d6+125 20d6+25
44 25d6+125 20d6+81 20d6+30 20d6+81 20d6+135 20d6+30