Monster Patterns and Roles: Difference between revisions

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Note that adding roles increases the damage in the game considerably, especially when you add minions: This is completely intentional.  Fights should be fairly brief but intense affairs.
Note that adding roles increases the damage in the game considerably, especially when you add minions: This is completely intentional.  Fights should be fairly brief but intense affairs.


Monster Roles are applied AFTER all templates.  They are not templates and do not change the CR.  Instead, they count as more or fewer monsters each.  Yes, that's effectively the same thing, so possible CR adjustments later.  Wow, an encounter with Heavies wearing the Mighty template could turn kobolds into like CR 10.  This has potential….
Monster Roles are applied AFTER all templates.  They are not templates and do not change the CR.  Instead, they count as more or fewer monsters each.  Yes, that's effectively the same thing, so possible CR adjustments later.  Wow, an encounter with Heavies wearing the Mighty template could turn kobolds into like CR 10.  This has .




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===Threats===
===Threats===
: ''A dungeon boss, or a tough 'heavy'.  A really tough heavy….  Remember that Cave Troll fight in Lord of the Rings?  Yeah, that guy.''
: ''A dungeon boss, or a tough 'heavy'.  A really tough .  Remember that Cave Troll fight in Lord of the Rings?  Yeah, that guy.''


* Threats have triple hit points.
* Threats have triple hit points.

Revision as of 22:33, 5 January 2016