Monster Patterns and Roles: Difference between revisions

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=== [[Skeletal Creature]] ===
=== [[Skeletal Creature]] ===
This template can be used to make a skeleton version of any monster than can reasonably be expected to have bones. Bugbears definitely, black puddings definitely not, abotheths...maybe.  The GM adjudicates all monsters to allow them or not.  Skeletal Creature adds +1 CR.
This template can be used to make a skeleton version of any monster than can reasonably be expected to have bones. Bugbears definitely, black puddings definitely not, aboleths...maybe.  The GM adjudicates all monsters to allow them or not.  Skeletal Creature adds +1 CR.


Yes, you can then add on an Elemental Skeleton Template from below, for even more variety if you like that sort of thing.  Indeed, you can run a campaign that was NOTHING but skeletons and other undead if you are crazy or cruel enough to do it.  Not that we'd ever try such a thing....
Yes, you can then add on an Elemental Skeleton Template from below, for even more variety if you like that sort of thing.  Indeed, you can run a campaign that was NOTHING but skeletons and other undead if you are crazy or cruel enough to do it.  Not that we'd ever try such a thing....


===Elemental Skeleton Templates===
===Elemental Skeleton Templates===

Revision as of 22:43, 26 March 2016