Moonlight Summons (Feat): Difference between revisions

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{{Template:Feats
{{Template:Feats


| Category=[[Category:Druid]][[Category:Summon Feats]]
| Category=[[Category:Summon Feats]][[Category:Courageous Tier (1-5)]]


| Flavor=Your summoned minions are infused with the power of the moon.
| Flavor=Your summoned minions are infused with the power of the moon.


| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|[[Spell Focus (Feat)]]: Conjuration, able to cast [[Summon Nature's Ally I (Spell)]]
| Prerequisites|Level 1
}}</onlyinclude>
}}</onlyinclude>


| Benefit=Creatures you summon shed light as a light spell. They are immune to confusion and sleep effects, and their natural weapons are treated as silver for the purposes of overcoming damage reduction.
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks|
}}</onlyinclude>
 
| Benefit=Creatures you summon yourself (which may include the use of a magic item) shed light as a [[Light (Sorcerer/Wizard Spell)|Light]] spell. They do not suffer from [[Combat#Partial_Concealment | Partial Concealment]] due to poor light, and all of their damage is converted to {{dmg|stilling}} damage.
 
No creature may have the effects of this feat and the effects of the [[Sunlight Summons (Feat)|Sunlight Summons]] feat at the same time.  They can only have one or the other, never both.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Summoned creatures are immune to confusion and sleep effects, and their natural weapons are treated as silver.
| ShortDesc|Summoned creatures now do {{dmg|stilling}} damage.
}}</onlyinclude>
}}</onlyinclude>


}}
}}

Latest revision as of 19:52, 22 January 2022


Your summoned minions are infused with the power of the moon.

Prerequisites: Level 1

Benefit: Creatures you summon yourself (which may include the use of a magic item) shed light as a Light spell. They do not suffer from Partial Concealment due to poor light, and all of their damage is converted to stilling (energy, uncommon) damage.

No creature may have the effects of this feat and the effects of the Sunlight Summons feat at the same time. They can only have one or the other, never both.