Mummification (Discovery): Difference between revisions

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'''Benefit''': The alchemist has mastered preserving flesh and applied this knowledge to his own body, turning himself into an undead-like creature. After learning this discovery, the alchemist must perform a 30-day regimen of a special diet, rigorous exercise, and drinking a mildly poisonous alchemical tea. At the end of this regimen, he falls unconscious for 24 hours, then awakens as a living mummy. The alchemist's type does not change, but he becomes immune to cold, non-lethal damage, paralysis, and sleep.  No more tweaking required!  VICTORY!
'''Benefit''': The alchemist has mastered preserving flesh and applied this knowledge to his own body, turning himself into an undead-like creature. After learning this discovery, the alchemist must perform a 30-day regimen of a special diet, rigorous exercise, and drinking a mildly poisonous alchemical tea. At the end of this regimen, he falls unconscious for 24 hours, then awakens as a living mummy. The alchemist's type does not change, but he becomes immune to cold, [[Non-Lethal Damage]], paralysis, and sleep.  No more tweaking required!  VICTORY!

Revision as of 12:26, 20 July 2017


Mummification

Prerequisites: Alchemist 10, Preserve Organs discovery


Benefit: The alchemist has mastered preserving flesh and applied this knowledge to his own body, turning himself into an undead-like creature. After learning this discovery, the alchemist must perform a 30-day regimen of a special diet, rigorous exercise, and drinking a mildly poisonous alchemical tea. At the end of this regimen, he falls unconscious for 24 hours, then awakens as a living mummy. The alchemist's type does not change, but he becomes immune to cold, Non-Lethal Damage, paralysis, and sleep. No more tweaking required! VICTORY!