Nauseating Flesh (Discovery): Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
m (Reese moved page Nauseating Flesh to Nauseating Flesh (Discovery) without leaving a redirect)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
[[Category:Epic Path]]
{{Template:Discovery
[[Category:Alchemist Discoveries]]
* ''Go back to the [[Epic Path]] page.''
* ''Go back to the [[Alchemist]] page.''
* ''Go back to the [[Alchemist Discoveries]] page.''


| IsBombMod=<onlyinclude>{{#ifeq:{{{transcludesection|IsBombMod}}}
| IsBombMod|
}}</onlyinclude>


=== Nauseating Flesh ===
| Flavor = It is widely rumored that alchemists taste terrible, and this is the sort of lore that most alchemists heartily encourage. In some cases, it is even actually true...


'''Prerequisites''': Alchemist 12
| Type=<onlyinclude>{{#ifeq:{{{transcludesection|Type}}}
| Type|Ex
}}</onlyinclude>


| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Alchemist 16
}}</onlyinclude>


'''Benefit''': The alchemist's body is suffused with poison. Any creature that bites, engulfs, or swallows the alchemist must make a Fortitude saving throw against the Alchemist's DC or be [[Sickened]] for a number of rounds equal to the Alchemist's CON modifier (minimum 1). If a creature already sickened by the Alchemist's nauseating flesh bites him again or continues to swallow or engulf him, that creature must make a new save each subsequent bite (or each subsequent round if swallowing or engulfing) or become Nauseated for 1 round instead.  Nauseated creatures who have swallowed or engulfed a nauseating Alchemist will eject them immediately upon becoming Nauseated.  Creatures immune to poison are immune to all of these effects.
| Benefit=<onlyinclude>{{#ifeq:{{{transcludesection|Benefit}}}
| Benefit|The alchemist's body is suffused with poison. Any creature that bites, engulfs, or swallows the alchemist must make a Fortitude saving throw against a DC of (10 + half the alchemist's class level + INT modifier) or become [[Sickened]] until the start of that creature's next turn. Unlike the normal sickened condition, it cannot be made worse through just any bite, swallow, or engulf action the creature performs, only by those made against the alchemist with this discovery.


'''Note''': The alchemist with this discovery does not suffer the effect of the poison of his own nauseating flesh.
If a creature already sickened by the alchemist's nauseating flesh bites the alchemist again or continues to swallow or engulf them, that creature must make a new save each subsequent bite (or each subsequent round if swallowing or engulfing) or become [[Nauseated]] until the start of the creature's next turn, instead.  Nauseated creatures who have swallowed or engulfed the alchemist will eject them immediately upon becoming Nauseated.
 
Creatures immune to poison are immune to all of these effects.
 
'''Note:''' In the unlikely event (well... let's say 'in the event') that the alchemist with this discovery feels a need to eat their own flesh for some reason, they are not affected by the harmful effects of their own nauseating flesh, though it still tastes quite horrible.  Not that THAT is any excuse not to complete their experiments.
}}</onlyinclude>
 
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Anything that bites, swallows, or engulfs the alchemist becomes sickened.
}}</onlyinclude>
 
}}

Latest revision as of 13:44, 24 November 2019

It is widely rumored that alchemists taste terrible, and this is the sort of lore that most alchemists heartily encourage. In some cases, it is even actually true...

Ability Type: Ex

Prerequisites: Alchemist 16

Benefit: The alchemist's body is suffused with poison. Any creature that bites, engulfs, or swallows the alchemist must make a Fortitude saving throw against a DC of (10 + half the alchemist's class level + INT modifier) or become Sickened until the start of that creature's next turn. Unlike the normal sickened condition, it cannot be made worse through just any bite, swallow, or engulf action the creature performs, only by those made against the alchemist with this discovery.

If a creature already sickened by the alchemist's nauseating flesh bites the alchemist again or continues to swallow or engulf them, that creature must make a new save each subsequent bite (or each subsequent round if swallowing or engulfing) or become Nauseated until the start of the creature's next turn, instead. Nauseated creatures who have swallowed or engulfed the alchemist will eject them immediately upon becoming Nauseated.

Creatures immune to poison are immune to all of these effects.

Note: In the unlikely event (well... let's say 'in the event') that the alchemist with this discovery feels a need to eat their own flesh for some reason, they are not affected by the harmful effects of their own nauseating flesh, though it still tastes quite horrible. Not that THAT is any excuse not to complete their experiments.