Near and Far (Feat): Difference between revisions

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| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Level 16, [[Point-Blank Shot]], [[Snap Shot]], [[Two-Weapon Fighting]]
| Prerequisites|Level 16, [[Weapon Focus]], [[Snap Shot]], [[Two-Weapon Fighting]]
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| Benefit=When you use the [[Two-Weapon Fighting]] feat while wielding a melee weapon and a one-handed ranged weapon (such as a hand crossbow or a skiprock), your attacks with the ranged weapon provoke no attacks of opportunity from foes that you threaten with your melee weapon.
| Benefit=When you use the [[Two-Weapon Fighting]] feat while wielding a melee weapon and a one-handed ranged weapon you chose with your Weapon Focus feat (such as a hand crossbow or a skiprock), your attacks with the ranged weapon provoke no attacks of opportunity from foes that you threaten with your melee weapon.
 
'''Special:''' If you also have the [[Close-Quarters Thrower (Feat)]] and/or the [[Point-Blank Master (Feat)]], you may attack with any ranged weapon in both hands, using Two-Weapon Fighting, and you do not provoke. This can apply to projectile weapons (fighting in melee with a pair of Hand Crossbows) or thrown weapons (fighting in melee by throwing a pair of Chakrams, or Throwing Glaives(!)).


'''Normal''': Making a ranged attack provokes attacks of opportunity.
'''Normal''': Making a ranged attack provokes attacks of opportunity.

Latest revision as of 04:59, 24 June 2022


You effortlessly pair melee and ranged weaponry.

Prerequisites: Level 16, Weapon Focus, Snap Shot, Two-Weapon Fighting

Related: Opening Volley (Feat)

Benefit: When you use the Two-Weapon Fighting feat while wielding a melee weapon and a one-handed ranged weapon you chose with your Weapon Focus feat (such as a hand crossbow or a skiprock), your attacks with the ranged weapon provoke no attacks of opportunity from foes that you threaten with your melee weapon.

Special: If you also have the Close-Quarters Thrower (Feat) and/or the Point-Blank Master (Feat), you may attack with any ranged weapon in both hands, using Two-Weapon Fighting, and you do not provoke. This can apply to projectile weapons (fighting in melee with a pair of Hand Crossbows) or thrown weapons (fighting in melee by throwing a pair of Chakrams, or Throwing Glaives(!)).

Normal: Making a ranged attack provokes attacks of opportunity.