Near and Far (Feat): Difference between revisions
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Revision as of 00:01, 3 January 2016
- Go back to the Epic Path page.
- Go back to the Master Feats List page.
Near and Far
You effortlessly pair melee and ranged weaponry.
Prerequisite: Dex 13, Point-Blank Shot, Snap Shot, Two-Weapon Fighting, base attack bonus +6.
Benefit: When you use the Two-Weapon Fighting feat while wielding a melee weapon and a one-handed ranged weapon (such as a hand crossbow or a skiprock), your attacks with the ranged weapon provokes no attacks of opportunity from foes that you threaten with your melee weapon.
Normal: Making a ranged attack provokes attacks of opportunity.