Near and Far (Feat): Difference between revisions

From Epic Path
Jump to navigation Jump to search
m (Text replacement - "''Go back to Reese's Campaign page.'' " to "")
m (Text replacement - "''Go back to Combat Feats page.''" to "Category:Epic Path Category:Feats * ''Go back to the Epic Path page.'' * ''Go back to the Master Feats List page.''")
Line 1: Line 1:


''Go back to [[ Combat Feats ]] page.''
[[Category:Epic Path]]
[[Category:Feats]]
* ''Go back to the [[Epic Path]] page.''
* ''Go back to the [[Master Feats List]] page.''





Revision as of 00:01, 3 January 2016


Near and Far

You effortlessly pair melee and ranged weaponry.

Prerequisite: Dex 13, Point-Blank Shot, Snap Shot, Two-Weapon Fighting, base attack bonus +6.


Benefit: When you use the Two-Weapon Fighting feat while wielding a melee weapon and a one-handed ranged weapon (such as a hand crossbow or a skiprock), your attacks with the ranged weapon provokes no attacks of opportunity from foes that you threaten with your melee weapon.

Normal: Making a ranged attack provokes attacks of opportunity.