Near and Far (Feat): Difference between revisions
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m (Text replacement - "Prerequisites=" to "Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | Prerequisites|") |
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| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | | Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | ||
| Prerequisites|BAB +6, Dex 13, [[Point-Blank Shot]], [[Snap Shot]], [[Two-Weapon Fighting]] | | Prerequisites|BAB +6, Dex 13, [[Point-Blank Shot]], [[Snap Shot]], [[Two-Weapon Fighting]] | ||
}}</onlyinclude> | |||
| Benefit=When you use the [[Two-Weapon Fighting]] feat while wielding a melee weapon and a one-handed ranged weapon (such as a hand crossbow or a skiprock), your attacks with the ranged weapon provoke no attacks of opportunity from foes that you threaten with your melee weapon. | | Benefit=When you use the [[Two-Weapon Fighting]] feat while wielding a melee weapon and a one-handed ranged weapon (such as a hand crossbow or a skiprock), your attacks with the ranged weapon provoke no attacks of opportunity from foes that you threaten with your melee weapon. | ||
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'''Normal''': Making a ranged attack provokes attacks of opportunity. | '''Normal''': Making a ranged attack provokes attacks of opportunity. | ||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | |||
| ShortDesc|Ranged attacks do not provoke attacks of opportunity | |||
}}</onlyinclude> | |||
}} | }} |
Revision as of 18:09, 16 April 2016
You effortlessly pair melee and ranged weaponry.
Prerequisites: BAB +6, Dex 13, Point-Blank Shot, Snap Shot, Two-Weapon Fighting
Benefit: When you use the Two-Weapon Fighting feat while wielding a melee weapon and a one-handed ranged weapon (such as a hand crossbow or a skiprock), your attacks with the ranged weapon provoke no attacks of opportunity from foes that you threaten with your melee weapon.
Normal: Making a ranged attack provokes attacks of opportunity.