Negating (Melee Weapon Magic Property)

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Negating

  • Price: +4 bonus
  • Aura moderate abjuration; CL 15th; Weight -

This ability can only be placed on melee weapons.

A negating weapon suppresses all forms of a creature's damage reduction when it damages a creature. Whenever a negating weapon damages a foe with DR of any type, it reduces the value of that damage reduction by 1 point until the end of the combat.

On a confirmed critical hit, its DR is instead reduced by an amount equal to the weapon's critical multiplier. Multiple hits from a negating weapon stack.

In addition, a negating weapon does 1d6 bonus damage of the same type as the base weapon damage on all successful hits. Note that this is bonus damage, not base damage.


For example, a +1 negating lance hitting a creature with DR 10/good and lawful reduces the creature's DR of all types by 1 for each successful, damaging strike.

  • Creator Feat, dispel chaos, dispel evil, dispel good, or dispel law; Cost +4 bonus