Ochre Jelly: Revision history

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14 February 2021

  • curprev 04:2304:23, 14 February 2021Reese talk contribsm 52,826 bytes +288 Text replacement - " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-3-Concentration" to " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-3-Actio...
  • curprev 01:5601:56, 14 February 2021Reese talk contribsm 52,538 bytes +288 Text replacement - " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-2-Concentration" to " <!--Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance"--> | Ability-2-Actio...

13 February 2021

  • curprev 21:3521:35, 13 February 2021Reese talk contribsm 52,250 bytes +288 Text replacement - " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Ability-1-Concentration" to " <!-- Values: Sp, Su, Ex; can also include things like "disease", "poison" or "stance" --> | Ability-1-A...

4 February 2021

  • curprev 13:1913:19, 4 February 2021Reese talk contribsm 51,962 bytes +6,029 Text replacement - "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Frequency = | Effect = | Fruition = | F-Duration = }} --> <!-- COMBAT TACTICS -->" to "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Freque...
  • curprev 03:2403:24, 4 February 2021Reese talk contribsm 45,933 bytes +6,137 Text replacement - "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Frequency = | Effect = | Fruition = | F-Duration = }} --> <!-- COMBAT TACTICS -->" to "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Freque...

3 February 2021

  • curprev 22:2222:22, 3 February 2021Reese talk contribsm 39,796 bytes +3,787 Text replacement - "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Frequency = | Effect = | Fruition = | F-Duration = }} --> <!-- COMBAT TACTICS -->" to "{{Malady | Name = | Intensity = | Save-Type = | Save-Mod = | Freque...

2 February 2021

24 January 2021

  • curprev 04:3804:38, 24 January 2021Reese talk contribsm 36,015 bytes +424 Text replacement - " <!-- Values: Y or leave blank --> | Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}" to " <!-- Values: Y or leave blank --> | Pattern1=<onlyinclude>{{#ifeq:{{{transcludesection|Pattern1}}} | Pattern1 |...

23 January 2021

  • curprev 23:2023:20, 23 January 2021Reese talk contribsm 35,591 bytes +264 Text replacement - " <!-- Values: vhi (+4 CR's), hi (+2 CR's), lo (-2 CR's), vlo (-4 CR's), or leave blank -->" to " <!-- Values: any positive or negative number, or leave blank. Changes the base CR of the monster's value. Max recommended is +/-4 -->"

20 January 2021

19 January 2021

11 January 2021

10 January 2021

  • curprev 04:1304:13, 10 January 2021Reese talk contribsm 36,459 bytes +119 Text replacement - "| Sense-Watersense-Range = " to "| Sense-Watersense-Range = <!-- If you want custom text in the 'Senses' field, use the field below, or leave blank --> | Senses-Custom-Text = "

9 January 2021

  • curprev 23:2923:29, 9 January 2021Reese talk contribsm 36,340 bytes +125 Text replacement - "| Move-Type-Greater-Teleport-Speed = " to "| Move-Type-Greater-Teleport-Speed = <!-- If you want custom text in the 'Move Type' field, use the field below, or leave blank --> | Move-Type-Custom-Text = "
  • curprev 20:0320:03, 9 January 2021Reese talk contribsm 36,215 bytes 0 Text replacement - "| Move-Type-Lesser Flight-Speed = | Move-Type-Greater Flight-Speed = " to "| Move-Type-Lesser-Flight-Speed = | Move-Type-Greater-Flight-Speed = "
  • curprev 16:2116:21, 9 January 2021Reese talk contribsm 36,215 bytes +50 Text replacement - " <!-- SENSES --> <!-- These senses have no ranges; the monster either has them (Value: "Y") or doesn't (leave blank) --> | Sense-Has-Standard-Senses = Y | Sense-Is-Blind-to-Vision = | Sense-Is-Blind-to-Sound = | Sense-Is-Blin...

3 January 2021

  • curprev 23:0523:05, 3 January 2021Reese talk contribsm 36,165 bytes +735 Text replacement - "| NudgeSpace" to " <!-- MOVE TYPES --> <!-- If the monster has a given movement type, list the speed, in feet (just the number only), below; if they don't have that movement type, leave it blank -->...
  • curprev 16:4216:42, 3 January 2021Reese talk contribsm 35,430 bytes +826 Text replacement - "| NudgePerception" to " <!-- SENSES --> <!-- These senses have no ranges; the monster either has them (Value: "Y") or doesn't (leave blank) --> | Sense-Has-Standard-Senses = Y | Sense-Is-Blind-to-Vision = | Sense-Is-Blind-to-S...

2 January 2021

  • curprev 20:1720:17, 2 January 2021Reese talk contribsm 34,604 bytes +455 Text replacement - " <!-- Values: Heavy, Killer, Leader, Minion, Shooter, Sneak, Tank, Threat, Villain, or leave blank --> }}</onlyinclude> | Description" to " <!-- Values: Heavy, Killer, Leader, Minion, Shooter, Sneak, Tank, Threat, Villain, o...

28 November 2019

27 November 2019

13 August 2019

31 July 2019

  • curprev 20:0520:05, 31 July 2019Reese talk contribsm 34,159 bytes −3 Text replacement - "| TerAtkVSTouchAC = <!-- If to-hit goes against touch AC; Values: Y (for yes), or leave blank (for no) -->" to "| Ter-Atk-Is-Touch = <!-- If attack is a touch attack; Values: Y (for yes), or leave blank (for no) -->"
  • curprev 17:3117:31, 31 July 2019Reese talk contribsm 34,162 bytes −3 Text replacement - "| SecAtkVSTouchAC = <!-- If to-hit goes against touch AC; Values: Y (for yes), or leave blank (for no) -->" to "| Sec-Atk-Is-Touch = <!-- If attack is a touch attack; Values: Y (for yes), or leave blank (for no) -->"
  • curprev 00:0400:04, 31 July 2019Reese talk contribsm 34,165 bytes −3 Text replacement - " | PriAtkVSTouchAC = <!-- If to-hit goes against touch AC; Values: Y (for yes), or leave blank (for no) -->" to " | Pri-Atk-Is-Touch = <!-- If attack is a touch attack; Values: Y (for yes), or leave blank (for no) -->"

30 July 2019

  • curprev 12:5712:57, 30 July 2019Reese talk contribsm 34,168 bytes −112 Text replacement - " | NudgeTouchAC = <!-- Values: any positive or negative number, or leave blank. Max recommended is +/-4 --> " to ""

12 July 2019

  • curprev 20:4920:49, 12 July 2019Reese talk contribs 34,280 bytes 0 No edit summary
  • curprev 19:4819:48, 12 July 2019Reese talk contribsm 34,280 bytes −1,245 Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special91ToHit}} To-Hit {{#var:Special...
  • curprev 19:0819:08, 12 July 2019Reese talk contribsm 35,525 bytes −1,244 Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special8ToHit}} To-Hit {{#var:Special8...
  • curprev 18:0118:01, 12 July 2019Reese talk contribsm 36,769 bytes −1,244 Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special7ToHit}} To-Hit {{#var:Special7...
  • curprev 16:1716:17, 12 July 2019Reese talk contribsm 38,013 bytes −1,244 Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special6ToHit}} To-Hit {{#var:Special6...
  • curprev 15:2615:26, 12 July 2019Reese talk contribsm 39,257 bytes −1,244 Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special5ToHit}} To-Hit {{#var:Special5...
  • curprev 14:4714:47, 12 July 2019Reese talk contribsm 40,501 bytes −1,244 Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special4ToHit}} To-Hit {{#var:Special4...

11 July 2019

  • curprev 21:1721:17, 11 July 2019Reese talk contribsm 41,745 bytes −1,244 Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special3ToHit}} To-Hit {{#var:Special3...
  • curprev 19:5719:57, 11 July 2019Reese talk contribsm 42,989 bytes −1,244 Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special2ToHit}} To-Hit {{#var:Special2...
  • curprev 19:4719:47, 11 July 2019Reese talk contribsm 44,233 bytes −1,334 Text replacement - "--> | NudgeAbility1ToHit = <!-- ADDER: any positive or negative number, or leave blank. Max recommended is +/-4 --> | NudgeAbility1TouchAttack = <!-- ADDER: any positive or negative number, or leave blank. Max recommended...
  • curprev 19:1919:19, 11 July 2019Reese talk contribsm 45,567 bytes +81 Text replacement - " <!-- Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below --> <!-- Available Variables: {{#var:Special1ToHit}} To-Hit {{#var:Speci...

20 April 2019

14 August 2018

1 August 2018

  • curprev 20:0920:09, 1 August 2018Reese talk contribsm 45,532 bytes +204 Text replacement - "\| NudgeBasicLoreValue = (.*) <!-- This field lets you alter the DC of the basic knowledge check for this monster --> <!-- Values: any positive or negative number, or leave blank\. Max recommended is \+\/-4 --> \| NudgeFullLo...
  • curprev 18:3518:35, 1 August 2018Reese talk contribsm 45,328 bytes +164 Text replacement - "\| PriAtkName = (.*) <!-- name of primary attack, weapons or natural attacks \(e\.g\. "Longsword" or "Bite"\) --> \| PriAtkNotes = (.*) <!-- add any specials \(e\.g\. "as negative energy" or "plus filth fever \(see below\)",...
  • curprev 16:4116:41, 1 August 2018Reese talk contribsm 45,164 bytes +164 Text replacement - "\| SecAtkName = (.*) <!-- name of secondary attack, natural attacks only \(e\.g\. "Claw"\); leave blank for none --> \| SecAtkNotes = (.*) <!-- add any specials \(e\.g\. "as negative energy" or "plus filth fever \(see below\)...
  • curprev 13:4813:48, 1 August 2018Reese talk contribsm 45,000 bytes +164 Text replacement - "\| TerAtkName = (.*) <!-- Roles only; name of tertiary attack \(e\.g\. "Shield Bash" or "Tail Slap"\); damage equal to primary attack; leave blank for none --> \| TerAtkNotes = (.*) <!-- add any specials \(e\.g\. "as negative...

31 July 2018

  • curprev 21:4121:41, 31 July 2018Reese talk contribsm 44,836 bytes +164 Text replacement - "\| QuaAtkName = (.*) <!-- Roles w\/natural attacks only; name of quaternary attack \(e\.g\. "Wing Slam"\); damage equal to secondary attack; leave blank for none --> \| QuaAtkNotes = (.*) <!-- add any specials \(e\.g\. "as ne...
  • curprev 20:2520:25, 31 July 2018Reese talk contribsm 44,672 bytes +169 Text replacement - "\| RangedAtkNumberOfIncrements =(.*) <!-- Number of increments before max range of attack, thrown is 5 \(default\), projectile is 10 --> \| RangedAtkNotes =(.*) <!-- add any specials \(e\.g\. "as negative energy" or "plus fil...
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