Orb of the Void (Sorcerer/Wizard Spell): Difference between revisions

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{{Template:Spell
{{Template:WizardSpell


<!-- Spell Level -->
<!-- Spell Level -->
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| Cleric=<onlyinclude>{{#ifeq:{{{transcludesection|Cleric}}}
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| Cleric|8
| Cleric|
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| Paladin=<onlyinclude>{{#ifeq:{{{transcludesection|Paladin}}}
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| Pariah=<onlyinclude>{{#ifeq:{{{transcludesection|Pariah}}}
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| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School|[[necromancy]]
| School|[[Necromancy]]
}}</onlyinclude>
}}</onlyinclude>  
::'''''Elemental School:''''' [[void (Arcane School)|void]] 8


| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}}
| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}}
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| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components|V, S, M
| Components|V, S, M
}}</onlyinclude> (a black gemstone of any kind worth 50 gp)
}}</onlyinclude> (A round black stone, polished to a shine, worth 1 gp.)


| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
| Range|close (25 ft. + 5 ft./2 levels)
| Range|Medium
   <!-- Values: Self, Touch, Close, Medium, Long, or anything else -->
   <!-- Values: Self, Touch, Close, Medium, Long, or anything else -->
}}</onlyinclude>
}}</onlyinclude>


| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}}
| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}}
| Target|1-ft.-diameter sphere
| Target|5-ft.-diameter sphere
}}</onlyinclude>
}}</onlyinclude>


| Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}}
| Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}}
| Duration|1 rnd/lvl (D)
| Duration|Encounter
   <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
   <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
}}</onlyinclude>
}}</onlyinclude>


| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}}
| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}}
| Save|[[FORT]] negates
| Save|FortHalf
   <!-- Values: None,  
   <!-- Values: None,  
       FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates,  
       FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates,  
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| Save-DC|Weak
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   <!-- Values: None, Weak, Strong, Hybrid, or anything else -->
}}</onlyinclude>
}}</onlyinclude>


| Lays-Charge=<onlyinclude>{{#ifeq:{{{transcludesection|Lays-Charge}}}
| Lays-Charge=<onlyinclude>{{#ifeq:{{{transcludesection|Lays-Charge}}}
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| Lays-Charge|Y
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   <!-- Values: Y, or leave blank -->
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| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}}
| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}}
| SR|yes
| SR|Y
   <!-- Values: Y, or leave blank -->
   <!-- Values: Y, or leave blank -->
}}</onlyinclude>
}}</onlyinclude>


| Description = You create a small weightless sphere of pure negative energy. As a [[move action]], you can move it up to 30 feet per round in any direction. If it enters a space with a living creature, it stops moving for the round and that creature gains one point of [[Essence Omission]] ([[FORT]] negates). Any creature passing through or ending its turn in the space occupied by the sphere gains point of Essence Omission (FORT negates). Twenty-four hours after gaining any Essence Omission from the sphere, the subject must make a FORT [[saving throw]] (the DC of this save is equal to the DC of this spell) for each point of Essence Omission. If the save succeeds, that point of Essence Omission is removed. If it fails, that point of Essence Omission becomes a point of [[Essence Destruction]] instead (though the same ability remains lost).
| Description = You make broad, circular gestures, shimmering streamers of darkness flowing from your hands as you swirl into existence a gleaming black orb, five feet in diameter.
 
: Once called into existence, in an open square adjacent to your space, you may expend a move action to command the orb of devouring darkness to move in whichever direction you point and drain all creatures it moves adjacent to, or who move adjacent to it, once per round per creature. (It does not harm the caster upon creation, although it is wise to move it quickly away.)  It can also be commanded to absorb energy (requiring a standard action) in a wave of leeching darkness, affecting all creatures within twenty feet of its space (a 9 x 9 square space, centered on the sphere). When commanded to absorb energy in this way, it inflicts {{circle|8}} of {{dmg|necrotic}} damage, with a saving throw as above for half damage.  Absorption in this fashion does not end the spell.
 
: It moves 90 feet per Move action the caster expends, using either [[Hover]] or [[Greater Flight]] as its movement type, in any combination desired. If it enters a space adjacent to a creature, it deals 6d6 points of {{dmg|necrotic}} damage and inflicts three points of [[Essence Destruction]] to that creature, though a successful save as defined above halves the damage and negates the Destruction.
 
: If not directed to move, the sphere stays at rest and damages and destroys any creatures who moves adjacent to it, once per round per creature.  
 
: It occupies a space as a creature does, and can be moved around by Combat maneuver checks, and its space can be entered (at the cost of being damaged and risking Essence Destruction) through normal means such as Overruns or Clamber.   It is not a creature or an ally, does not flank or make attacks of opportunity, and cannot be targeted for buff or debuff effects.  The surface of the sphere is made of pure dark energy, which hurts but yields.  


: If more than one orb (from different castings of the spell) enters the same space, the orbs automatically fuse together. The resulting orb uses the higher of the two orbs' DCs as its DC and whichever duration has more time left. If the orbs are from different casters, each must make an opposed [[Intelligence check]] to move the sphere.
: The Orb of the Void is considered an attended object and cannot be harmed by hit point damage. It can be Sundered to destroy it, having a Durability of one. The difficulty of a Sunder check against the Sphere is the Maneuver Defense of the Caster.  It cannot push aside unwilling creatures, batter down large obstacles, or inflict any Siege Damage. An Orb of the Void winks out of existence if it exceeds the spell's range.


: An [[Undead]] creature that passes through or ends its turn in the space occupied by the orb gains 2d4 x 5 [[temporary hit point]]s for 1 hour.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Sphere inflicts [[Essence Omission]].
| ShortDesc|Flying sphere of darkness deals [[Necrotic]] damage and [[Essence Destruction]].
}}</onlyinclude>
}}</onlyinclude>


| Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}}
| Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}}
| Reviewed|N
| Reviewed|Y
<!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" -->
<!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" -->
}}</onlyinclude>}}
}}</onlyinclude>
}}

Latest revision as of 13:16, 27 March 2019

Level: Sorcerer/Wizard 8
School: Necromancy

Casting

Casting Time: Standard Action, or the first attack of a Full Attack Action
Components: V, S, M (A round black stone, polished to a shine, worth 1 gp.)

Effect

Range: Medium (100 ft. + 10 ft./lvl)
Target or Area: 5-ft.-diameter sphere
Duration: Until the end of the current encounter, the end of the next encounter, or until the start of a full night's rest, whichever is sooner
Saving Throw: Fortitude partial
Save DC: 10 + caster stat modifier + spell level
Spell Resistance: Yes

Description

You make broad, circular gestures, shimmering streamers of darkness flowing from your hands as you swirl into existence a gleaming black orb, five feet in diameter.
Once called into existence, in an open square adjacent to your space, you may expend a move action to command the orb of devouring darkness to move in whichever direction you point and drain all creatures it moves adjacent to, or who move adjacent to it, once per round per creature. (It does not harm the caster upon creation, although it is wise to move it quickly away.) It can also be commanded to absorb energy (requiring a standard action) in a wave of leeching darkness, affecting all creatures within twenty feet of its space (a 9 x 9 square space, centered on the sphere). When commanded to absorb energy in this way, it inflicts (Circle 8 damage): 1d6+3 points of damage per character level (max 21d6+63 at character level 21) of necrotic (energy, uncommon) damage, with a saving throw as above for half damage. Absorption in this fashion does not end the spell.
It moves 90 feet per Move action the caster expends, using either Hover or Greater Flight as its movement type, in any combination desired. If it enters a space adjacent to a creature, it deals 6d6 points of necrotic (energy, uncommon) damage and inflicts three points of Essence Destruction to that creature, though a successful save as defined above halves the damage and negates the Destruction.
If not directed to move, the sphere stays at rest and damages and destroys any creatures who moves adjacent to it, once per round per creature.
It occupies a space as a creature does, and can be moved around by Combat maneuver checks, and its space can be entered (at the cost of being damaged and risking Essence Destruction) through normal means such as Overruns or Clamber. It is not a creature or an ally, does not flank or make attacks of opportunity, and cannot be targeted for buff or debuff effects. The surface of the sphere is made of pure dark energy, which hurts but yields.
The Orb of the Void is considered an attended object and cannot be harmed by hit point damage. It can be Sundered to destroy it, having a Durability of one. The difficulty of a Sunder check against the Sphere is the Maneuver Defense of the Caster. It cannot push aside unwilling creatures, batter down large obstacles, or inflict any Siege Damage. An Orb of the Void winks out of existence if it exceeds the spell's range.
This spell lays an arcane charge on its target(s). If the targets are something other than you or another creature (such as an object or area), the spell lays an arcane charge on you, the caster. Targets which already have an arcane charge present must choose which to keep if the new spell has the same charge type. Only one arcane charge can ever be present on a target at a time.

Mana Burn Circle Damage

Spell Circle Burn Cost Req'd Char Level Base Dice Max Dice
0 N/A N/A 1d4 per 2 character levels max of 4d4 at character level 8
1 N/A 1st 1d6 per character level max of 4d6 at character level 4
2 +1 3rd 1d6 per character level max of 6d6 at character level 6
3 +1 5th 1d6 per character level max of 10d6 at character level 10
4 +1 7th 1d6+1 per character level max of 12d6+12 at character level 12
5 +1 9th 1d6+1 per character level max of 15d6+15 at character level 15
6 +1 11th 1d6+2 per character level max of 16d6+32 at character level 16
7 +1 13th 1d6+2 per character level max of 20d6+40 at character level 20
8 +1 15th 1d6+3 per character level max of 21d6+63 at character level 21
9 +1 17th 1d6+3 per character level max of 25d6+75 at character level 25
10 +1 19th 1d6+4 per character level max of 25d6+100 at character level 25
11 +1 21st 1d6+5 per character level max of 25d6+125 at character level 25
12 +1 23rd 1d6+6 per character level max of 27d6+162 at character level 27
13 +1 25th 1d6+7 per character level max of 27d6+189 at character level 27
14 +1 27th 1d6+8 per character level max of 29d6+232 at character level 29
15 +1 29th 1d6+9 per character level max of 29d6+261 at character level 29
16 +1 31st 1d6+10 per character level max of 30d6+300 at character level 30
17 +1 33rd 1d6+11 per character level max of 30d6+330 at character level 30
18 +1 35th 1d6+12 per character level max of 30d6+360 at character level 30