Orc Raider

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Orc Raider (CR 3)

Orc Raiders are possibly the most common sort of orcs encountered by adventurers, since Orc Raiders are the ones that leave their rude villages and go out to actively seek victims, treasure, and glory. Orc Raiders are quite fearless and smart enough to fight in deadly fashion. They will use cover and ranged attacks before they charge into battle with blood-curdling howls of killing glee.

Orc Raiders are a deadly menace to frontier towns and settlements, and their accuracy with their thrown axes is legendary.


GENERAL

CR 3 Hit Dice 4

XP 800

Chaotic Evil, Medium, Humanoid

Init +2; Senses low-light vision, Perception +5


DEFENSE

AC 18, touch 14, flat-footed 14 (+4 dex, +4 armor)

hp 30

Fort +6, Ref +6, Will +2

Special Defenses -


OFFENSE

Speed 30 ft., 40 feet when charging


Single Melee +6 (1d8+2/x3)


Full Melee +6 (1d8+2/x3)


Ranged +6 (1d8+2/x2)


Special Attacks Warrior's Surge, Killer's Eye


Action Points 0


STATISTICS

Str 17, Dex 15, Con 14, Int 8, Wis 10, Cha 9

Base Atk +3; CMB +7; CMD 18

Feats Combat Reflexes (Up to 3 Attacks of opportunity per round)

Skills Survival +8, Intimidate +5

Languages Common, Giant


SPECIAL ABILITIES

Warrior's Surge: Once per encounter, after successful melee attack, an Orc Raider may choose to heal itself for ten hit-points.

Killer's Eye: When making ranged attacks within thirty feet, Orc Raiders ignore the effects of cover (but not total cover) and concealment (but not total concealment).


TREASURE

Assuming you're using the 'Medium XP' progression chart, each creature should drop loot with a sell value of approximately 750 gp at this CR.


COMBAT TACTICS

Orc Raiders are savage attackers and raiders from the wildlands. In combat, they will stay at range for as long as possible, hurling axes with deadly effect thanks to their Killer's Eye and using five foot steps to creep within charging range. Once they have taken some damage and softened up their foes, they will charge into melee combat using their melee charge move bonus and use their Warrior's Surge to heal themselves for the coming battle. Or Raiders are savage fighters and will fight to the death without hesitation.