Outfit, Sturdy Cold-Weather Clothes: Difference between revisions

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| Description| In areas of persistent, cold weather, the right clothing just might save your life.  Sturdy cold-weather clothing is designed for people more interested in comfort than fashion, and who probably get dirty, cold, and wet every day.  The clothing consists of several layers, and also includes heavy outerwear, like a voluminous cape with a deep hood, or a thick coat, some fur-lined gloves, a knitted scarf and a warm hat.  A single outfit can include numerous other accessories, from tassels to leg warmers to spikey metal bits on the toes of the boots.  Sturdy clothing is often reinforced or padded, with double-stitching to ensure its durability, even in rough use.  Sturdy clothing is ideal for adventuring, but it is commoner's clothing.  It lacks finery, rich fabrics, fancy buttons, and other frippery that would only get lost in a dungeon somewhere anyway.
| Description| In areas of persistent, cold weather, the right clothing just might save your life.  Sturdy cold-weather clothing is designed for people more interested in comfort than fashion, and who probably get dirty, cold, and wet every day.  The clothing consists of several layers, and also includes heavy outerwear, like a voluminous cape with a deep hood, or a thick coat, some fur-lined gloves, a knitted scarf and a warm hat.  A single outfit can include numerous other accessories, from tassels to leg warmers to spikey metal bits on the toes of the boots.  Sturdy clothing is often reinforced or padded, with double-stitching to ensure its durability, even in rough use.  Sturdy clothing is ideal for adventuring, but it is commoner's clothing.  It lacks finery, rich fabrics, fancy buttons, and other frippery that would only get lost in a dungeon somewhere anyway.


GM's running campaigns in which cold-weather is a near-constant element should permit players to have one outfit of sturdy cold-weather clothing for free, instead of the single outfit of sturdy clothing they would otherwise receive.
GMs running campaigns in which cold-weather is a near-constant element should permit players to have one outfit of sturdy cold-weather clothing for free, instead of the single outfit of sturdy clothing they would otherwise receive.


Cold-weather clothing provides 4 points of ER/cold to the wearer, but only to resist the effects of environmental cold.  Damaging effects caused by creatures, hazards, magic, or other phenomena completely ignore this resistance.  In addition, the cold-weather clothing provides a +1 circumstance bonus to saving throws made to resist effects caused by environmental cold.
Cold-weather clothing provides 4 points of ER/cold to the wearer, but only to resist the effects of environmental cold.  Damaging effects caused by creatures, hazards, magic, or other phenomena completely ignore this resistance.  In addition, the cold-weather clothing provides a +1 circumstance bonus to saving throws made to resist effects caused by environmental cold.

Revision as of 21:33, 20 February 2018

  • Cost: 21 gp
  • Weight: 10 (0 lbs. when worn) lbs.
In areas of persistent, cold weather, the right clothing just might save your life. Sturdy cold-weather clothing is designed for people more interested in comfort than fashion, and who probably get dirty, cold, and wet every day. The clothing consists of several layers, and also includes heavy outerwear, like a voluminous cape with a deep hood, or a thick coat, some fur-lined gloves, a knitted scarf and a warm hat. A single outfit can include numerous other accessories, from tassels to leg warmers to spikey metal bits on the toes of the boots. Sturdy clothing is often reinforced or padded, with double-stitching to ensure its durability, even in rough use. Sturdy clothing is ideal for adventuring, but it is commoner's clothing. It lacks finery, rich fabrics, fancy buttons, and other frippery that would only get lost in a dungeon somewhere anyway.

GMs running campaigns in which cold-weather is a near-constant element should permit players to have one outfit of sturdy cold-weather clothing for free, instead of the single outfit of sturdy clothing they would otherwise receive.

Cold-weather clothing provides 4 points of ER/cold to the wearer, but only to resist the effects of environmental cold. Damaging effects caused by creatures, hazards, magic, or other phenomena completely ignore this resistance. In addition, the cold-weather clothing provides a +1 circumstance bonus to saving throws made to resist effects caused by environmental cold.

Sturdy clothing looks normal for any characters moving about social circles of a Modest lifestyle or less. Attempting to socialize in wealthier circles while attired in sturdy clothing will incur a -2 penalty to Bluff, Diplomacy, Intimidate, and Sense Motive. In addition, many shopkeepers and merchants in these wealthier districts will not do business with poorly-dressed ruffians.

Note: Outfits that are actively being worn weigh nothing. The listed weight is only applicable when the outfit is being carried or stored. Characters may only wear one outfit at a time.