Overchannel (Feat): Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
m (Text replacement - "}}</onlyinclude> | Benefit" to "}}</onlyinclude> | Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}} | Unlocks| }}</onlyinclude> | Benefit")
Line 9: Line 9:
}}</onlyinclude>
}}</onlyinclude>


| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks|
}}</onlyinclude>


| Benefit=By expending two uses of your Channel Divinity ability, you may roll 50 percent more channel dice than normal, round down.  For example, if you normally Channel for 4d6, this ability increases the number of dice you roll by 2, to 6d6.  The save DC for half damage is increased by the number of additional dice you rolled.  In the example given, the save DC would increase by 2.
| Benefit=By expending two uses of your Channel Divinity ability, you may roll 50 percent more channel dice than normal, round down.  For example, if you normally Channel for 4d6, this ability increases the number of dice you roll by 2, to 6d6.  The save DC for half damage is increased by the number of additional dice you rolled.  In the example given, the save DC would increase by 2.

Revision as of 03:27, 14 February 2020


Your channel energy carries devastating power when you desire it to.

Prerequisites: Level 27, Wis 29, Channel Divinity class Feature

Benefit: By expending two uses of your Channel Divinity ability, you may roll 50 percent more channel dice than normal, round down. For example, if you normally Channel for 4d6, this ability increases the number of dice you roll by 2, to 6d6. The save DC for half damage is increased by the number of additional dice you rolled. In the example given, the save DC would increase by 2.