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'''[[Bailiwick|Bailiwick Skill]]:''' [[Spellcraft]]
'''[[Bailiwick|Bailiwick Skill]]:''' [[Spellcraft]]
'''[[Natural Talent]]:''' At character creation, all characters get ''natural talent'' with their bailiwick skill, and one additional skill of their choice.  ''Natural talent'' allows you to re-map a skill to use any ability score you wish, rather than the ability score it normally uses.  You may not select a skill for ''natural talent'' that you cannot put ranks into (such as a bailiwick skill not available to your class).  ''Natural talent'' skills never suffer an armor check penalty, even if the chosen ability modifier is STR or DEX.


'''Skill Ranks per Level:'''  
'''Skill Ranks per Level:'''  
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! Level || width="125" | BAB || Fort || Ref || Will || Special
! Level || width="125" | BAB || Fort || Ref || Will || Special
|-
|-
| 1st || +0 || +2 || +2 || +0 ||  
| 1st || +0 || +2 || +2 || +0 || [[#Natural_Talent_.28Ex.29|Natural Talent]]
|-  
|-  
| 2nd || +1 || +3 || +3 || +0 ||  
| 2nd || +1 || +3 || +3 || +0 ||  
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| 10th || +5 || +7 || +7 || +3 ||  
| 10th || +5 || +7 || +7 || +3 ||  
|-
|-
| 11th || +5 || +7 || +7 || +3 ||  
| 11th || +5 || +7 || +7 || +3 || [[#Natural_Talent_.28Ex.29|Natural Talent]]
|-  
|-  
| 12th || +6/+1 || +8 || +8 || +4 ||  
| 12th || +6/+1 || +8 || +8 || +4 ||  
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=== Natural Talent (Ex) ===
At 1st level, all characters receive two natural [[Natural Talent]] skills: one in their [[bailiwick skill]], and one in any other skill of their choice.  ''Natural talent'' allows you to re-map a skill to use any ability score you wish, rather than the ability score it normally uses.  You may not select a skill for ''natural talent'' that you cannot put ranks into (such as a bailiwick skill not available to your class).  ''Natural talent'' skills never suffer an armor check penalty, even if the chosen ability modifier is STR or DEX.
All characters receive an additional ''natural talent'' skill at levels 11, 21, and 31.  Additional ''natural talents'' may also be gained through [[Character_Retraining#Gain_Natural_Talent_in_a_Skill|Character Retraining]].


== Epic Pariah ==
== Epic Pariah ==
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|-
|-
| 21st
| 21st
| +11/+6 || +13 || +13 || +7 ||  
| +11/+6 || +13 || +13 || +7 || [[#Natural_Talent_.28Ex.29|Natural Talent]]
|-  
|-  
| 22nd
| 22nd
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|-
|-
| 31st
| 31st
| +16/+11 || +18 || +18 || +12 ||  
| +16/+11 || +18 || +18 || +12 || [[#Natural_Talent_.28Ex.29|Natural Talent]]
|-  
|-  
| 32nd
| 32nd

Revision as of 15:48, 3 January 2018


Description

Not all heroes are born with special abilities, or fortunate enough to find a kindly, old mentor who teaches them their secret arts. Not every hero is a natural-born leader, or has an innate kinship with the shadows. Some heroes must make themselves powerful using any means necessary, even taking risks or making bargains that others would fear to even consider. Pariahs are just such people.

Pariahs gain their power by making a bargain with some powerful entity, stealing power from an artifact's endless well of magic, or by carefully borrowing power from another dimension. Some pariahs make a deal with a powerful arch-devil, or inherit the consequences of such a deal from their family. Other pariahs have bargained with the Outer Madness, granting those powers access to our plane in exchange for power for themselves. Others still siphon magic directly from the Well of Power, constantly riding the razor's edge of utter annihilation if they draw too much. Some steal power from the First World, but slowly becoming more Fey-like in the process. Others compel a powerful artifact to grant them power, even in defiance of the artifact's own will.

One thing is true of all pariahs — their power comes at a price.

Role:

Alignment:

Hit Die:

Starting Wealth: 250 gp

Bailiwick Skill: Spellcraft

Skill Ranks per Level:

Recommended Ability Score Priority:

Table: Pariah

Level BAB Fort Ref Will Special
1st +0 +2 +2 +0 Natural Talent
2nd +1 +3 +3 +0
3rd +1 +3 +3 +1
4th +2 +4 +4 +1
5th +2 +4 +4 +1
6th +3 +5 +5 +2
7th +3 +5 +5 +2
8th +4 +6 +6 +2
9th +4 +6 +6 +3
10th +5 +7 +7 +3
11th +5 +7 +7 +3 Natural Talent
12th +6/+1 +8 +8 +4
13th +6/+1 +8 +8 +4
14th +7/+2 +9 +9 +4
15th +7/+2 +9 +9 +5
16th +8/+3 +10 +10 +5
17th +8/+3 +10 +10 +5
18th +9/+4 +11 +11 +6
19th +9/+4 +11 +11 +6
20th +10/+5 +12 +12 +6

Class Features

Weapon and Armor Proficiency

Natural Talent (Ex)

At 1st level, all characters receive two natural Natural Talent skills: one in their bailiwick skill, and one in any other skill of their choice. Natural talent allows you to re-map a skill to use any ability score you wish, rather than the ability score it normally uses. You may not select a skill for natural talent that you cannot put ranks into (such as a bailiwick skill not available to your class). Natural talent skills never suffer an armor check penalty, even if the chosen ability modifier is STR or DEX.

All characters receive an additional natural talent skill at levels 11, 21, and 31. Additional natural talents may also be gained through Character Retraining.

Epic Pariah

Table: Epic Pariah

Level BAB Fort Ref Will Special
21st +11/+6 +13 +13 +7 Natural Talent
22nd +11/+6 +13 +13 +7
23rd +12/+7 +14 +14 +8
24th +12/+7 +14 +14 +8
25th +13/+8 +15 +15 +9
26th +13/+8 +15 +15 +9
27th +14/+9 +16 +16 +10
28th +14/+9 +16 +16 +10
29th +15/+10 +17 +17 +11
30th +15/+10 +17 +17 +11
31st +16/+11 +18 +18 +12 Natural Talent
32nd +16/+11 +18 +18 +12
33rd +17/+12 +19 +19 +13
34th +17/+12 +19 +19 +13
35th +18/+13 +20 +20 +14
36th Apotheosis!

Epic Class Abilities