Petrified: Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
No edit summary
Line 10: Line 10:
'''Condition Severity:''' Strong
'''Condition Severity:''' Strong


A petrified character has been turned to stone, ice or some other non-fleshy solid, and is considered unconscious. If a petrified character cracks or breaks, but the broken pieces are joined with the body as he returns to flesh, he is unharmed. If the character's petrified body is incomplete when it returns to flesh, the body is likewise incomplete and there is some amount of permanent hit point loss and/or debilitation.
A petrified character has been turned to stone, frozen solid, or otherwise transformed into an inanimate solid, and is considered unconscious. If a petrified character cracks or breaks, but the broken pieces are joined with the body as he returns to flesh, he is unharmed. If the character's petrified body is incomplete when it returns to flesh, the body is likewise incomplete and there is some amount of permanent hit point loss and/or debilitation.





Revision as of 20:45, 23 July 2014


Petrified

Condition Severity: Strong

A petrified character has been turned to stone, frozen solid, or otherwise transformed into an inanimate solid, and is considered unconscious. If a petrified character cracks or breaks, but the broken pieces are joined with the body as he returns to flesh, he is unharmed. If the character's petrified body is incomplete when it returns to flesh, the body is likewise incomplete and there is some amount of permanent hit point loss and/or debilitation.


Array

Petrified ==> Entangled ==> Torpid