Phantasmal Killer (Sorcerer/Wizard Spell): Difference between revisions

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m (Text replacement - "\| Paladin=<onlyinclude>{{#ifeq:{{{transcludesection\|Paladin}}} \| Paladin\|(.*) }}<\/onlyinclude> \| Pariah=<onlyinclude>{{#ifeq:{{{transcludesection\|Pariah}}} \| Pariah\| }}<\/onlyinclude> \| Ranger=<onlyinclude>{{#ifeq:{{{tra...)
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| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School|[[Illusion]]
| School|[[Illusion]]
}}</onlyinclude> (phantasm)
}}</onlyinclude>
::'''''Domain:''''' [[madness Domain|madness]] 6
::'''''Domain:''''' [[madness Domain|madness]] 6
:::'''''Subdomain:''''' [[nightmare Subdomain|nightmare]] 4
:::'''''Subdomain:''''' [[nightmare Subdomain|nightmare]] 4
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| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components|V, S
| Components|V, S, M
}}</onlyinclude>
}}</onlyinclude> (A sheer handkerchief, worth 1 gp.)


| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
| Range|medium (100 ft. + 10 ft./level)
| Range|Medium
   <!-- Values: Self, Touch, Close, Medium, Long, or anything else -->
   <!-- Values: Self, Touch, Close, Medium, Long, or anything else -->
}}</onlyinclude>
}}</onlyinclude>


| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}}
| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}}
| Target|one living creature
| Target|{{targets|1}}, a living creature within range
}}</onlyinclude>
}}</onlyinclude>


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| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}}
| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}}
| Save|[[WILL]] disbelief; [[FORT]] partial; see text
| Save|None
   <!-- Values: None,  
   <!-- Values: None,  
       FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates,  
       FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates,  
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| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}}
| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}}
| Save-DC|
| Save-DC|None
   <!-- Values: None, Weak, Strong, Hybrid, or anything else -->
   <!-- Values: None, Weak, Strong, Hybrid, or anything else -->
}}</onlyinclude>
}}</onlyinclude>
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| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}}
| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}}
| SR|yes
| SR|Y
   <!-- Values: Y, or leave blank -->
   <!-- Values: Y, or leave blank -->
}}</onlyinclude>
}}</onlyinclude>


| Description =You create a phantasmal image of the most fearsome creature imaginable to the subject simply by forming the fears of the subject's subconscious mind into something that its conscious mind can visualize: this most horrible beast. Only the spell's subject can see the ''Phantasmal Killer''. You see only a vague shape. The target first gets a [[WILL]] save to recognize the image as unreal. If that save fails, the phantasm touches the subject, and the subject must succeed on a [[FORT]] save or die from fear. Even if the [[FORT]] save is successful, the subject takes 3d6 points of damage.
| Description = Upon whispering the wispy, breathy passages of the Phantasmal Killer spell, the caster calls forth a wavering, obviously unreal, and utterly terrible image. The exact form of a Phantasmal Killer is hard to say, as they only exist for a mere instant, appearing in a square adjacent to the caster's space and then darting forth with incredible, unreal, flickering speed. In the shuddering instant that it exists, the Phantasmal Killer traces out a path to the maximum extent of its range, as long as the caster has line of sight and line of effect to each square.  As it races along its brief, frenzied existence, it may pass adjacent to or through any creature's space as if it does not exist, which in truth, it does not.


:If the subject of a ''Phantasmal Killer'' attack succeeds in disbelieving and possesses telepathy or is wearing a [[Helm of Telepathy (Magic Item)]], the beast can be turned upon you. You must then disbelieve it or become subject to its deadly fear attack.
: When the Killer arrives adjacent to the target creature, the caster may make one or more melee touch attacks, up to the limit they possess due to their base BAB and any other effects that might be affecting them. If any of these attacks hits the touch AC of the targeted creature, they suffer {{circle|5}} of [[dmg|fictive}} damage, without benefit of a save, and the spell is instantly dispelled. A Phantasmal Killer can only inflict damage once.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Fearsome [[Illusion]] kills subject or deals 3d6 damage.
| ShortDesc|Fearsome phantom image damages a foe.
}}</onlyinclude>
}}</onlyinclude>


| Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}}
| Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}}
| Reviewed|N
| Reviewed|Y
<!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" -->
<!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" -->
}}</onlyinclude>}}
}}</onlyinclude>}}

Revision as of 20:48, 27 February 2019

{{Template:Spell

| Alchemist=

| Bard=

| Cleric=

| Druid=

| Paladin=

| Ranger=

| Sorcerer/Wizard=4

| School=Illusion

Domain: madness 6
Subdomain: nightmare 4

| CastTime=Standard

| Components=V, S, M (A sheer handkerchief, worth 1 gp.)

| Range=Medium

| Target=one target creature, a living creature within range

| Duration=Instant

| Save=None

| Save-DC=None

| Lays-Charge=

| Lays-Dual-Charge=

| Charge-Notes=

| SR=Y

| Description = Upon whispering the wispy, breathy passages of the Phantasmal Killer spell, the caster calls forth a wavering, obviously unreal, and utterly terrible image. The exact form of a Phantasmal Killer is hard to say, as they only exist for a mere instant, appearing in a square adjacent to the caster's space and then darting forth with incredible, unreal, flickering speed. In the shuddering instant that it exists, the Phantasmal Killer traces out a path to the maximum extent of its range, as long as the caster has line of sight and line of effect to each square. As it races along its brief, frenzied existence, it may pass adjacent to or through any creature's space as if it does not exist, which in truth, it does not.

When the Killer arrives adjacent to the target creature, the caster may make one or more melee touch attacks, up to the limit they possess due to their base BAB and any other effects that might be affecting them. If any of these attacks hits the touch AC of the targeted creature, they suffer (Circle 5 damage): 1d6+1 points of damage per character level (max 15d6+15 at character level 15) of [[dmg|fictive}} damage, without benefit of a save, and the spell is instantly dispelled. A Phantasmal Killer can only inflict damage once.

| ShortDesc=Fearsome phantom image damages a foe.

| Reviewed=Y}}