Phantasmal Killer (Sorcerer/Wizard Spell): Difference between revisions

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{{Template:Spell
{{Template:WizardSpell


<!-- Spell Level -->
<!-- Spell Level -->
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| Paladin=<onlyinclude>{{#ifeq:{{{transcludesection|Paladin}}}
| Paladin=<onlyinclude>{{#ifeq:{{{transcludesection|Paladin}}}
| Paladin|
| Paladin|
}}</onlyinclude>
| Pariah=<onlyinclude>{{#ifeq:{{{transcludesection|Pariah}}}
| Pariah|
}}</onlyinclude>
}}</onlyinclude>


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| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School|[[Illusion]]
| School|[[Illusion]]
}}</onlyinclude> (phantasm)
}}</onlyinclude>
::'''''Domain:''''' [[madness Domain|madness]] 6
 
:::'''''Subdomain:''''' [[nightmare Subdomain|nightmare]] 4


| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}}
| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}}
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| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components|V, S
| Components|V, S, M
}}</onlyinclude>
}}</onlyinclude> (A sheer handkerchief, worth 1 gp.)


| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
| Range|medium (100 ft. + 10 ft./level)
| Range|Medium
   <!-- Values: Self, Touch, Close, Medium, Long, or anything else -->
   <!-- Values: Self, Touch, Close, Medium, Long, or anything else -->
}}</onlyinclude>
}}</onlyinclude>


| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}}
| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}}
| Target|one living creature
| Target|{{targets|1}}, a living creature within range
}}</onlyinclude>
}}</onlyinclude>


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| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}}
| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}}
| Save|[[WILL]] disbelief; [[FORT]] partial; see text
| Save|None
   <!-- Values: None,  
   <!-- Values: None,  
       FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates,  
       FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates,  
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| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}}
| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}}
| Save-DC|
| Save-DC|None
   <!-- Values: None, Weak, Strong, Hybrid, or anything else -->
   <!-- Values: None, Weak, Strong, Hybrid, or anything else -->
}}</onlyinclude>
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| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}}
| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}}
| SR|yes
| SR|Y
   <!-- Values: Y, or leave blank -->
   <!-- Values: Y, or leave blank -->
}}</onlyinclude>
}}</onlyinclude>


| Description =You create a phantasmal image of the most fearsome creature imaginable to the subject simply by forming the fears of the subject's subconscious mind into something that its conscious mind can visualize: this most horrible beast. Only the spell's subject can see the ''Phantasmal Killer''. You see only a vague shape. The target first gets a [[WILL]] save to recognize the image as unreal. If that save fails, the phantasm touches the subject, and the subject must succeed on a [[FORT]] save or die from fear. Even if the [[FORT]] save is successful, the subject takes 3d6 points of damage.
| Description = Upon whispering the wispy, breathy passages of the Phantasmal Killer spell, the caster calls forth a wavering, obviously unreal, and utterly terrible image. The exact form of a Phantasmal Killer is hard to say, as they only exist for a mere instant, appearing in a square adjacent to the caster's space and then darting forth with incredible, unreal, flickering speed. In the shuddering instant that it exists, the Phantasmal Killer traces out a path to the maximum extent of its range, as long as the caster has line of sight and line of effect to each square.  As it races along its brief, frenzied existence, it may pass adjacent to or through any creature's space as if it does not exist, which in truth, it does not.


:If the subject of a ''Phantasmal Killer'' attack succeeds in disbelieving and possesses telepathy or is wearing a [[Helm of Telepathy (Magic Item)]], the beast can be turned upon you. You must then disbelieve it or become subject to its deadly fear attack.
: When the Killer arrives adjacent to the target creature, the caster may make one or more [[melee touch attack]]s, up to the limit they possess due to their base BAB and any other effects that might be affecting them. This effect is specifically not a ray attack, but if any of these attacks hits the AC of the targeted creature, that target suffers {{circle|5}} of {{dmg|fictive}} damage, without benefit of a save, and the spell is instantly dispelled. A Phantasmal Killer can only inflict damage once.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Fearsome [[Illusion]] kills subject or deals 3d6 damage.
| ShortDesc|Fearsome phantom image damages a foe.
}}</onlyinclude>
}}</onlyinclude>


| Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}}
| Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}}
| Reviewed|N
| Reviewed|Y
<!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" -->
<!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" -->
}}</onlyinclude>}}
}}</onlyinclude>}}

Latest revision as of 18:57, 29 July 2019

Level: Sorcerer/Wizard 4
School: Illusion

Casting

Casting Time: Standard Action, or the first attack of a Full Attack Action
Components: V, S, M (A sheer handkerchief, worth 1 gp.)

Effect

Range: Medium (100 ft. + 10 ft./lvl)
Target or Area: one target creature, a living creature within range
Duration: Instantaneous
Saving Throw: No saving throw granted
Save DC: -
Spell Resistance: Yes

Description

Upon whispering the wispy, breathy passages of the Phantasmal Killer spell, the caster calls forth a wavering, obviously unreal, and utterly terrible image. The exact form of a Phantasmal Killer is hard to say, as they only exist for a mere instant, appearing in a square adjacent to the caster's space and then darting forth with incredible, unreal, flickering speed. In the shuddering instant that it exists, the Phantasmal Killer traces out a path to the maximum extent of its range, as long as the caster has line of sight and line of effect to each square. As it races along its brief, frenzied existence, it may pass adjacent to or through any creature's space as if it does not exist, which in truth, it does not.
When the Killer arrives adjacent to the target creature, the caster may make one or more melee touch attacks, up to the limit they possess due to their base BAB and any other effects that might be affecting them. This effect is specifically not a ray attack, but if any of these attacks hits the AC of the targeted creature, that target suffers (Circle 5 damage): 1d6+1 points of damage per character level (max 15d6+15 at character level 15) of fictive (energy, uncommon) damage, without benefit of a save, and the spell is instantly dispelled. A Phantasmal Killer can only inflict damage once.

Mana Burn Circle Damage

Spell Circle Burn Cost Req'd Char Level Base Dice Max Dice
0 N/A N/A 1d4 per 2 character levels max of 4d4 at character level 8
1 N/A 1st 1d6 per character level max of 4d6 at character level 4
2 +1 3rd 1d6 per character level max of 6d6 at character level 6
3 +1 5th 1d6 per character level max of 10d6 at character level 10
4 +1 7th 1d6+1 per character level max of 12d6+12 at character level 12
5 +1 9th 1d6+1 per character level max of 15d6+15 at character level 15
6 +1 11th 1d6+2 per character level max of 16d6+32 at character level 16
7 +1 13th 1d6+2 per character level max of 20d6+40 at character level 20
8 +1 15th 1d6+3 per character level max of 21d6+63 at character level 21
9 +1 17th 1d6+3 per character level max of 25d6+75 at character level 25
10 +1 19th 1d6+4 per character level max of 25d6+100 at character level 25
11 +1 21st 1d6+5 per character level max of 25d6+125 at character level 25
12 +1 23rd 1d6+6 per character level max of 27d6+162 at character level 27
13 +1 25th 1d6+7 per character level max of 27d6+189 at character level 27
14 +1 27th 1d6+8 per character level max of 29d6+232 at character level 29
15 +1 29th 1d6+9 per character level max of 29d6+261 at character level 29
16 +1 31st 1d6+10 per character level max of 30d6+300 at character level 30
17 +1 33rd 1d6+11 per character level max of 30d6+330 at character level 30
18 +1 35th 1d6+12 per character level max of 30d6+360 at character level 30