Phantasmal Web (Sorcerer/Wizard Spell): Difference between revisions

From Epic Path
Jump to navigation Jump to search
m (Text replacement - "| CastTime|1 Standard Action" to "| CastTime|1 standard action")
No edit summary
Line 13: Line 13:


| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School|[[illusion]] (phantasm) [[Spells#.5BDescriptor.5D|[mind-affecting]]]
| School|[[illusion]] (phantasm)
}}</onlyinclude>
}}</onlyinclude> [[Spells#.5BDescriptor.5D|[mind-affecting]]]
:::'''''Subdomain:''''' [[insanity Subdomain|insanity]] 6
:::'''''Subdomain:''''' [[insanity Subdomain|insanity]] 6


Line 47: Line 47:
| Description = You implant within the minds of your targets the [[illusion]] that they are engulfed in tangled webs teeming with swarms of tiny spiders. Those who fail to disbelieve the ''Phantasmal Web'' are treated as if in a [[Web (Spell)]], but must also make a [[FORT]] save at the beginning of each turn or become [[nauseated]] for that round by the phantasmal spiders.  
| Description = You implant within the minds of your targets the [[illusion]] that they are engulfed in tangled webs teeming with swarms of tiny spiders. Those who fail to disbelieve the ''Phantasmal Web'' are treated as if in a [[Web (Spell)]], but must also make a [[FORT]] save at the beginning of each turn or become [[nauseated]] for that round by the phantasmal spiders.  


:As the ''Phantasmal Web'' exists only in the minds of the targets, it cannot be burned or destroyed, and it provides no [[cover]] (though it does provide [[concealment]]) against attacks made by the targets. Targets cannot escape the ''Phantasmal Web'' by moving, even by [[Teleportation (Spell)]].  [[Freedom of Movement (Spell)]] allows unobstructed movement but does not negate the [[concealment]] or [[nauseated|nausea]] effects.
:As the ''Phantasmal Web'' exists only in the minds of the targets, it cannot be burned or destroyed, and it provides no [[cover]] (though it does provide [[concealment]]) against attacks made by the targets. Targets cannot escape the ''Phantasmal Web'' by moving, even by a [[Teleport (Spell)]].  [[Freedom of Movement (Spell)]] allows unobstructed movement but does not negate the concealment or nausea effects.


:Targets of the spell perceive everyone else around them to be engulfed in webs and swarming spiders, but the spell has no visible effect to other creatures (who may assist allies to disbelieve the effect).  
:Targets of the spell perceive everyone else around them to be engulfed in webs and swarming spiders, but the spell has no visible effect to other creatures (who may assist allies to disbelieve the effect).  


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Catches subjects in an [[illusion|illusory]] web.
| ShortDesc|Catches subjects in an illusory web.
}}</onlyinclude>
}}</onlyinclude>


| Reviewed = N
| Reviewed = N
}}
}}

Revision as of 18:03, 16 August 2017

Level: Bard 5Sorcerer/Wizard 5
School: illusion (phantasm) [mind-affecting]
Subdomain: insanity 6

Casting

Casting Time: 1 standard action
Components: V, S

Effect

Range: medium (100 ft. + 10 ft./lvl)
Target or Area: one creature/lvl, no two of which may be more than 30 ft. apart
Duration: 1 rnd/lvl (D)
Saving Throw: WILL disbelief, then FORT partial; see text
Save DC: -
Spell Resistance: Yes

Description

You implant within the minds of your targets the illusion that they are engulfed in tangled webs teeming with swarms of tiny spiders. Those who fail to disbelieve the Phantasmal Web are treated as if in a Web (Spell), but must also make a FORT save at the beginning of each turn or become nauseated for that round by the phantasmal spiders.
As the Phantasmal Web exists only in the minds of the targets, it cannot be burned or destroyed, and it provides no cover (though it does provide concealment) against attacks made by the targets. Targets cannot escape the Phantasmal Web by moving, even by a Teleport (Spell). Freedom of Movement (Spell) allows unobstructed movement but does not negate the concealment or nausea effects.
Targets of the spell perceive everyone else around them to be engulfed in webs and swarming spiders, but the spell has no visible effect to other creatures (who may assist allies to disbelieve the effect).



Mana Burn Circle Damage

Spell Circle Burn Cost Req'd Char Level Base Dice Max Dice
0 N/A N/A 1d4 per 2 character levels max of 4d4 at character level 8
1 N/A 1st 1d6 per character level max of 4d6 at character level 4
2 +1 3rd 1d6 per character level max of 6d6 at character level 6
3 +1 5th 1d6 per character level max of 10d6 at character level 10
4 +1 7th 1d6+1 per character level max of 12d6+12 at character level 12
5 +1 9th 1d6+1 per character level max of 15d6+15 at character level 15
6 +1 11th 1d6+2 per character level max of 16d6+32 at character level 16
7 +1 13th 1d6+2 per character level max of 20d6+40 at character level 20
8 +1 15th 1d6+3 per character level max of 21d6+63 at character level 21
9 +1 17th 1d6+3 per character level max of 25d6+75 at character level 25
10 +1 19th 1d6+4 per character level max of 25d6+100 at character level 25
11 +1 21st 1d6+5 per character level max of 25d6+125 at character level 25
12 +1 23rd 1d6+6 per character level max of 27d6+162 at character level 27
13 +1 25th 1d6+7 per character level max of 27d6+189 at character level 27
14 +1 27th 1d6+8 per character level max of 29d6+232 at character level 29
15 +1 29th 1d6+9 per character level max of 29d6+261 at character level 29
16 +1 31st 1d6+10 per character level max of 30d6+300 at character level 30
17 +1 33rd 1d6+11 per character level max of 30d6+330 at character level 30
18 +1 35th 1d6+12 per character level max of 30d6+360 at character level 30