Piercing: Difference between revisions

From Epic Path
Jump to navigation Jump to search
 
No edit summary
 
Line 1: Line 1:
#REDIRECT [[Damage_and_Resistance#Weapon_Damage]]
{{Dmg-Type
 
| Type=<onlyinclude>{{#ifeq:{{{transcludesection|Type}}}
| Type|physical
  <!-- Values: energy, physical -->
}}</onlyinclude>
 
| Abundance=<onlyinclude>{{#ifeq:{{{transcludesection|Abundance}}}
| Abundance|common
  <!-- Values: common, uncommon, rare -->
}}</onlyinclude>
 
| Description=<onlyinclude>{{#ifeq:{{{transcludesection|Description}}}
| Description|Piercing damage is physical damage concentrated into a very small point on the target, driven deep into the flesh to puncture organs or cause serious injuries. Piercing weapons do less base damage than bludgeoning or slashing weapons, but have a higher chance of doing critical damage if they strike something vital.
}}</onlyinclude>
 
}}

Latest revision as of 17:14, 12 July 2018

physical, common

Piercing damage is physical damage concentrated into a very small point on the target, driven deep into the flesh to puncture organs or cause serious injuries. Piercing weapons do less base damage than bludgeoning or slashing weapons, but have a higher chance of doing critical damage if they strike something vital.