Planar Refuge (Druid Spell): Difference between revisions

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| Description = This spell enforces the rules of the caster's native [[Material Plane]] on other planes of existence. In most cases, this enforces the rules of the Prime material, but GM's may, of course, adjudicate as they wish


: The area also becomes lush with edible plants whose appearance, taste, and smell bear characteristics distinct to the environment. On a negative-dominant plane, for example, the plants grow ghastly white leaves and taste bitter. Though planar refuge can be cast on any plane of existence other than the Material Plane, it requires a body of solid matter at least as large as its area to function.
: The area also becomes lush with edible plants whose appearance, taste, and smell bear characteristics distinct to the environment. On a negative-dominant plane, for example, the plants grow ghastly white leaves and taste bitter. Though planar refuge can be cast on any plane of existence other than the Material Plane, it requires a body of solid matter at least as large as its area to function.

Revision as of 14:20, 25 March 2019