Poisoned: Difference between revisions

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| Effects = ''Poisoned'' is usually the result of a standard poison or drug affecting the creature's system.  Poisons are typically written in the following format:
| Effects = ''Poisoned'' is usually the result of a standard poison or drug affecting the creature's system.  Poisons are typically written in the following format:


<div style="padding-top:1em; padding-bottom:1em;">
::: '''Umbral Taint''' (Contact vector; [[Tainted]] intensity; Instant onset)
{{#!:
:::: ''Fort save:'' DC 25; ''frequency:'' 1/round for 4 rounds; ''cure:'' 2 successful saves.
:::{| style="border: 1px solid; padding: 0.5em 2em 0.5em 2em;" width="85%"
:::: ''Effect:'' 1d4 STR and 8d6 non-lethal damage per interval; ''fruition:'' [[paralyzed]] for 1d4+1 days;<br>
! style="color:#7B68EE; text-align:left; font-weight:normal;" | '''Umbral Taint''' (contact, [[tainted]]) - ''save:'' Fort DC 25; ''onset:'' Instant; ''frequency:'' 1/round for 4 rounds; ''effect:'' 1d4 STR and 8d6 non-lethal damage per interval; ''fruition:'' [[paralyzed]] for 1d4+1 days; ''cure:'' 2 successful saves.
 
|}
}}
</div>


:* Poisons have the following characteristics, which detail how they affect a creature which fails a saving throw against them: Name, Vector, Intensity, Save, Onset, Frequency, Effect, Fruition, and Cure.   
:* Poisons have the following characteristics, which detail how they affect a creature which fails a saving throw against them: Name, Vector, Intensity, Save, Onset, Frequency, Effect, Fruition, and Cure.   

Revision as of 21:11, 27 July 2017