Ranger Poultices: Difference between revisions

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m (Text replacement - "min./level" to "min/lvl")
m (Text replacement - "/level" to "/lvl")
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| [[Air Bubble (Spell)|Air Bubble]] || || Ranger 1 || || Creates a small pocket of air around your head or an object.
| [[Air Bubble (Spell)|Air Bubble]] || || Ranger 1 || || Creates a small pocket of air around your head or an object.
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| [[Alarm (Spell)|Alarm]] || || Ranger 1 || || Wards an area for 2 hours/level.
| [[Alarm (Spell)|Alarm]] || || Ranger 1 || || Wards an area for 2 hours/lvl.
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| [[Animal Messenger (Spell)|Animal Messenger]] || || Ranger 1 || || Sends a Tiny animal to a specific place.
| [[Animal Messenger (Spell)|Animal Messenger]] || || Ranger 1 || || Sends a Tiny animal to a specific place.
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| [[Defoliate (Spell)|Defoliate]] || || Ranger 1 || || You hurl a tiny ball of negative energy, destroying plant life either in a line 60 feet long or a 10-foot-radius spread.
| [[Defoliate (Spell)|Defoliate]] || || Ranger 1 || || You hurl a tiny ball of negative energy, destroying plant life either in a line 60 feet long or a 10-foot-radius spread.
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| [[Delay Poison (Spell)|Delay Poison]] || || Ranger 1 || || Stops poison from harming subject for 1 hour/level.
| [[Delay Poison (Spell)|Delay Poison]] || || Ranger 1 || || Stops poison from harming subject for 1 hour/lvl.
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| [[Detect Aberration (Spell)|Detect Aberration]] || || Ranger 1 || || Detect presence of aberrations.
| [[Detect Aberration (Spell)|Detect Aberration]] || || Ranger 1 || || Detect presence of aberrations.
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| [[Heightened Awareness (Spell)|Heightened Awareness]] || || Ranger 1 || || Your recall and ability to process information improve.
| [[Heightened Awareness (Spell)|Heightened Awareness]] || || Ranger 1 || || Your recall and ability to process information improve.
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| [[Hide from Animals (Spell)|Hide from Animals]] || || Ranger 1 || || animals can't perceive one subject/level.
| [[Hide from Animals (Spell)|Hide from Animals]] || || Ranger 1 || || animals can't perceive one subject/lvl.
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| [[Hollow Blades (Spell)|Hollow Blades]] || || Ranger 1 || || Target creature's melee and natural attacks deal damage as if it were one size category smaller.
| [[Hollow Blades (Spell)|Hollow Blades]] || || Ranger 1 || || Target creature's melee and natural attacks deal damage as if it were one size category smaller.
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| [[Horn of Pursuit (Spell)|Horn of Pursuit]] || || Ranger 1 || || Create three notes heard miles away.
| [[Horn of Pursuit (Spell)|Horn of Pursuit]] || || Ranger 1 || || Create three notes heard miles away.
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| [[Hunter's Howl (Spell)|Hunter's Howl]] || || Ranger 1 || || Treat enemies as favored for 1 rnd/level.
| [[Hunter's Howl (Spell)|Hunter's Howl]] || || Ranger 1 || || Treat enemies as favored for 1 rnd/lvl.
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| [[Invisibility Alarm (Spell)|Invisibility Alarm]] || || Ranger 1 || || As alarm, but reacting only to invisible creatures.
| [[Invisibility Alarm (Spell)|Invisibility Alarm]] || || Ranger 1 || || As alarm, but reacting only to invisible creatures.
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| [[Negate Aroma (Spell)|Negate Aroma]] || || Ranger 1 || || Subject cannot be tracked by scent.
| [[Negate Aroma (Spell)|Negate Aroma]] || || Ranger 1 || || Subject cannot be tracked by scent.
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| [[Pass without Trace (Spell)|Pass without Trace]] || || Ranger 1 || || One subject/level leaves no tracks.
| [[Pass without Trace (Spell)|Pass without Trace]] || || Ranger 1 || || One subject/lvl leaves no tracks.
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| [[Read Magic (Spell)|Read Magic]] || || Ranger 1 || || Read scrolls and spellbooks.
| [[Read Magic (Spell)|Read Magic]] || || Ranger 1 || || Read scrolls and spellbooks.
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| [[Air Step (Spell)|Air Step]] || || Ranger 2 || || Tread unsteadily on air, with limitations.
| [[Air Step (Spell)|Air Step]] || || Ranger 2 || || Tread unsteadily on air, with limitations.
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| [[Allfood (Spell)|Allfood]] || || Ranger 2 || || Turns item up to 5 lbs./level into food.
| [[Allfood (Spell)|Allfood]] || || Ranger 2 || || Turns item up to 5 lbs./lvl into food.
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| [[Alter Summoned Monster (Spell)|Alter Summoned Monster]] || || Ranger 2 || || You swap a creature summoned by a conjuration (summoning) spell for a creature you could summon with a summon monster or summon nature's ally spell
| [[Alter Summoned Monster (Spell)|Alter Summoned Monster]] || || Ranger 2 || || You swap a creature summoned by a conjuration (summoning) spell for a creature you could summon with a summon monster or summon nature's ally spell
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| [[Create Treasure Map (Spell)|Create Treasure Map]] || || Ranger 2 || M || Creates treasure map out of a creature's corpse.
| [[Create Treasure Map (Spell)|Create Treasure Map]] || || Ranger 2 || M || Creates treasure map out of a creature's corpse.
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| [[Cure Light Wounds (Spell)|Cure Light Wounds]] || || Ranger 2 || || Cures 1d8 damage + 1/level (max +5).
| [[Cure Light Wounds (Spell)|Cure Light Wounds]] || || Ranger 2 || || Cures 1d8 damage + 1/lvl (max +5).
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| [[Delay Disease (Spell)|Delay Disease]] || || Ranger 2 || DF || Gain immunity to disease for 24h.
| [[Delay Disease (Spell)|Delay Disease]] || || Ranger 2 || DF || Gain immunity to disease for 24h.
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| [[Hide Campsite (Spell)|Hide Campsite]] || || Ranger 2 || || Hides all traces of your campsite.
| [[Hide Campsite (Spell)|Hide Campsite]] || || Ranger 2 || || Hides all traces of your campsite.
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| [[Hold Animal (Spell)|Hold Animal]] || || Ranger 2 || || Paralyzes one animal for 1 rnd/level.
| [[Hold Animal (Spell)|Hold Animal]] || || Ranger 2 || || Paralyzes one animal for 1 rnd/lvl.
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| [[Hunter's Eye (Spell)|Hunter's Eye]] || || Ranger 2 || || +20 on Perception checks to locate a target.
| [[Hunter's Eye (Spell)|Hunter's Eye]] || || Ranger 2 || || +20 on Perception checks to locate a target.
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| [[Perceive Cues (Spell)|Perceive Cues]] || || Ranger 2 || || +5 Perception and Sense Motive 10 min/lvl.
| [[Perceive Cues (Spell)|Perceive Cues]] || || Ranger 2 || || +5 Perception and Sense Motive 10 min/lvl.
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| [[Protection from Energy (Spell)|Protection from Energy]] || || Ranger 2 || || Absorbs 12 points/level of damage from one kind of energy.
| [[Protection from Energy (Spell)|Protection from Energy]] || || Ranger 2 || || Absorbs 12 points/lvl of damage from one kind of energy.
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| [[Protective Spirit (Spell)|Protective Spirit]] || || Ranger 2 || || Protects from attacks of opportunity.
| [[Protective Spirit (Spell)|Protective Spirit]] || || Ranger 2 || || Protects from attacks of opportunity.
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| [[Blast Barrier (Spell)|Blast Barrier]] || || Ranger 3 || || Creates unstable wall for cover that eventually explodes for 2d6 slashing damage plus 1d6 sonic/3 levels.
| [[Blast Barrier (Spell)|Blast Barrier]] || || Ranger 3 || || Creates unstable wall for cover that eventually explodes for 2d6 slashing damage plus 1d6 sonic/3 levels.
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| [[Blessing of the Mole (Spell)|Blessing of the Mole]] || || Ranger 3 || || 1 ally/level gains darkvision and a +2 Stealth bonus.
| [[Blessing of the Mole (Spell)|Blessing of the Mole]] || || Ranger 3 || || 1 ally/lvl gains darkvision and a +2 Stealth bonus.
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| [[Bloody Arrows (Spell)|Bloody Arrows]] || || Ranger 3 || || When you deal piercing or slashing damage with a ranged weapon the victim also takes bleed damage.
| [[Bloody Arrows (Spell)|Bloody Arrows]] || || Ranger 3 || || When you deal piercing or slashing damage with a ranged weapon the victim also takes bleed damage.
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| [[Create Holds (Spell)|Create Holds]] || || Ranger 3 || || You create a path of handholds on earthen, plaster, stone, or wooden walls.
| [[Create Holds (Spell)|Create Holds]] || || Ranger 3 || || You create a path of handholds on earthen, plaster, stone, or wooden walls.
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| [[Cure Moderate Wounds (Spell)|Cure Moderate Wounds]] || || Ranger 3 || || Cures 2d8 damage +1/level (max. +10).
| [[Cure Moderate Wounds (Spell)|Cure Moderate Wounds]] || || Ranger 3 || || Cures 2d8 damage +1/lvl (max. +10).
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| [[Darkvision (Spell)|Darkvision]] || || Ranger 3 || || See 60 ft. in total darkness.
| [[Darkvision (Spell)|Darkvision]] || || Ranger 3 || || See 60 ft. in total darkness.
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| [[Tireless Pursuers (Spell)|Tireless Pursuers]] || || Ranger 3 || || As tireless pursuit, but affects many targets rather than one.
| [[Tireless Pursuers (Spell)|Tireless Pursuers]] || || Ranger 3 || || As tireless pursuit, but affects many targets rather than one.
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| [[Tree Shape (Spell)|Tree Shape]] || || Ranger 3 || || You look exactly like a tree for 1 hour/level.
| [[Tree Shape (Spell)|Tree Shape]] || || Ranger 3 || || You look exactly like a tree for 1 hour/lvl.
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| [[Venomous Bolt (Spell)|Venomous Bolt]] || || Ranger 3 || || Arrow or bolt poisons target.
| [[Venomous Bolt (Spell)|Venomous Bolt]] || || Ranger 3 || || Arrow or bolt poisons target.
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| [[Cloud Shape (Spell)|Cloud Shape]] || || Ranger 4 || || Subject becomes insubstantial and can fly slowly.
| [[Cloud Shape (Spell)|Cloud Shape]] || || Ranger 4 || || Subject becomes insubstantial and can fly slowly.
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| [[Commune with Nature (Spell)|Commune with Nature]] || || Ranger 4 || || Learn about terrain for 1 mile/level.
| [[Commune with Nature (Spell)|Commune with Nature]] || || Ranger 4 || || Learn about terrain for 1 mile/lvl.
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| [[Control Vermin (Spell)|Control Vermin]] || || Ranger 4 || DF/M || You and a number of allies less than or equal to your caster level designated upon casting can use Handle Animal and Ride checks to influence or control the targeted vermin as if they were animals and had animal-level intelligence.
| [[Control Vermin (Spell)|Control Vermin]] || || Ranger 4 || DF/M || You and a number of allies less than or equal to your caster level designated upon casting can use Handle Animal and Ride checks to influence or control the targeted vermin as if they were animals and had animal-level intelligence.
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| [[Cure Serious Wounds (Spell)|Cure Serious Wounds]] || || Ranger 4 || || Cures 3d8 damage + 1/level (max +15).
| [[Cure Serious Wounds (Spell)|Cure Serious Wounds]] || || Ranger 4 || || Cures 3d8 damage + 1/lvl (max +15).
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| [[Darkvision, Communal (Spell)|Darkvision, Communal]] || || Ranger 4 || || As darkvision, but you may divide the duration among creatures touched.
| [[Darkvision, Communal (Spell)|Darkvision, Communal]] || || Ranger 4 || || As darkvision, but you may divide the duration among creatures touched.
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| [[Raise Animal Companion (Spell)|Raise Animal Companion]] || || Ranger 4 || M || As raise dead, but on an animal.
| [[Raise Animal Companion (Spell)|Raise Animal Companion]] || || Ranger 4 || M || As raise dead, but on an animal.
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| [[Shield of the Dawnflower (Spell)|Shield of the Dawnflower]] || || Ranger 4 || || Creatures that strike you take 1d6 +1/level fire damage.
| [[Shield of the Dawnflower (Spell)|Shield of the Dawnflower]] || || Ranger 4 || || Creatures that strike you take 1d6 +1/lvl fire damage.
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| [[Summon Nature's Ally IV (Spell)|Summon Nature's Ally IV]] || || Ranger 4 || || Summons creature to fight for you.
| [[Summon Nature's Ally IV (Spell)|Summon Nature's Ally IV]] || || Ranger 4 || || Summons creature to fight for you.

Revision as of 22:23, 3 July 2017