Razor Grass: Revision history

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9 January 2021

  • curprev 17:0517:05, 9 January 2021Reese talk contribsm 41,687 bytes +50 Text replacement - " <!-- SENSES --> <!-- These senses have no ranges; the monster either has them (Value: "Y") or doesn't (leave blank) --> | Sense-Has-Standard-Senses = Y | Sense-Is-Blind-to-Vision = | Sense-Is-Blind-to-Sound = | Sense-Is-Blin...

3 January 2021

  • curprev 20:3220:32, 3 January 2021Reese talk contribsm 41,637 bytes +735 Text replacement - "| NudgeSpace" to " <!-- MOVE TYPES --> <!-- If the monster has a given movement type, list the speed, in feet (just the number only), below; if they don't have that movement type, leave it blank -->...
  • curprev 17:3417:34, 3 January 2021Reese talk contribsm 40,902 bytes +826 Text replacement - "| NudgePerception" to " <!-- SENSES --> <!-- These senses have no ranges; the monster either has them (Value: "Y") or doesn't (leave blank) --> | Sense-Has-Standard-Senses = Y | Sense-Is-Blind-to-Vision = | Sense-Is-Blind-to-S...

2 January 2021

  • curprev 20:3820:38, 2 January 2021Reese talk contribsm 40,076 bytes +455 Text replacement - " <!-- Values: Heavy, Killer, Leader, Minion, Shooter, Sneak, Tank, Threat, Villain, or leave blank --> }}</onlyinclude> | Description" to " <!-- Values: Heavy, Killer, Leader, Minion, Shooter, Sneak, Tank, Threat, Villain, o...

26 March 2020

28 November 2019

27 November 2019

13 August 2019

31 July 2019

  • curprev 19:1819:18, 31 July 2019Reese talk contribsm 39,645 bytes −3 Text replacement - "| TerAtkVSTouchAC = <!-- If to-hit goes against touch AC; Values: Y (for yes), or leave blank (for no) -->" to "| Ter-Atk-Is-Touch = <!-- If attack is a touch attack; Values: Y (for yes), or leave blank (for no) -->"
  • curprev 17:3617:36, 31 July 2019Reese talk contribsm 39,648 bytes −3 Text replacement - "| SecAtkVSTouchAC = <!-- If to-hit goes against touch AC; Values: Y (for yes), or leave blank (for no) -->" to "| Sec-Atk-Is-Touch = <!-- If attack is a touch attack; Values: Y (for yes), or leave blank (for no) -->"

30 July 2019

  • curprev 23:5423:54, 30 July 2019Reese talk contribsm 39,651 bytes −3 Text replacement - " | PriAtkVSTouchAC = <!-- If to-hit goes against touch AC; Values: Y (for yes), or leave blank (for no) -->" to " | Pri-Atk-Is-Touch = <!-- If attack is a touch attack; Values: Y (for yes), or leave blank (for no) -->"
  • curprev 13:1713:17, 30 July 2019Reese talk contribsm 39,654 bytes −112 Text replacement - " | NudgeTouchAC = <!-- Values: any positive or negative number, or leave blank. Max recommended is +/-4 --> " to ""

20 April 2019

31 October 2018

  • curprev 13:4913:49, 31 October 2018Reese talk contribsm 39,873 bytes −1,980 Text replacement - " <!-- Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below --> <!-- Available Variables: {{#var:Special1ToHit}} To-Hit {{#var:Speci...

30 October 2018

  • curprev 20:5720:57, 30 October 2018Reese talk contribsm 41,853 bytes −1,971 Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special2ToHit}} To-Hit {{#var:Special2...
  • curprev 20:0520:05, 30 October 2018Reese talk contribsm 43,824 bytes −1,971 Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special3ToHit}} To-Hit {{#var:Special3...
  • curprev 19:4219:42, 30 October 2018Reese talk contribsm 45,795 bytes −1,971 Text replacement - " <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below--> <!--Available Variables: {{#var:Special4ToHit}} To-Hit {{#var:Special4...
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