Resolute Creature

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Resolute Creature is an inherited template that can be added to any creature that is a Lawful variant of a base creature. Fascist Drow, highly organized Cave Trolls, and even militaristic Goblins all can be created with this template.

A Resolute Creature uses all of the base creature's statistics and abilities except as noted below.

CR

Same as base creature +1.

Size and Type

The creature's Size does not change. Its Type remains the same but it gains the subtype Lawful.


Alignment

They become Lawful, if not already, rather than Chaotic of Neutral. They remain Good, Neutral, or Evil on the moral alignment axis.


Senses

All senses such as scent, tremorsense, keen hearing, etc. are unchanged.

Armor Class

Resolute Creatures gain +2 AC.

Hit Dice

No changes.

Defensive Ability

A Resolute Creature gains the following abilities, which may be added to their Bestiary entry:

Aura: - Same as Base Creature

SR: - Same as Base Creature

Special Defenses: The Resolute Creature gains ER/- equal to half its adjusted CR. It also gains DR/chaos equal to its CR.

Immunities: Same as the base creature, except any keywords of "evil" or "good" are changed to chaos.

Weaknesses: Same as Base Creature.

OUT OF COMBAT

Same as base creature, except utterly, completely organized. They have a hierarchy of social status, follow strict rules and customs, love uniforms and rules and the strictures of law.

Speed

A Resolute Creature's base speed improves by ten feet in all movement categories it has.

Melee Attacks

No change.

Damage

No change.

Space and Reach

No Changes.

Offensive Ability

A Resolute Creature gains the following abilities, which may be added to their Bestiary entry:

Smite Chaos (Su)

Once per encounter, as a swift action, a Resolute creature may choose one non-lawfully-aligned creature to Smite. Once it has declared its Smite target, it adds a +3 bonus to melee attack rolls, and a damage bonus equal to its adjusted Hit Dice. Smite persists until the target is dead or the resolute creature rests.


Ability Scores

No changes.

Base Attack Bonus

No changes.

Maneuver Offense and Maneuver Defense

+1 bonus to Maneuver Offense and Maneuver Defense.

Feats

Skills

Sense Motive, CR+12. This is useful for detecting targets for their Smite Chaos attack, if they have no other way of identifying a suitable victim (detect alignment, the PC who is picking its pocket, the PC with an emergency backup pole and a sign that reads "I'm Lawful," etc.). Note that also makes summoning Resolute creatures for non-lawful purposes a bit of a challenge if they figure out what you're doing...