Ricochet (Quality): Difference between revisions

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Once per round, after you successfully strike a target, select a different foe within 10 feet of your first target and make another attack. Only roll damage once, but each target that was struck takes the full damage. On ranged weapons, this quality is usually conferred by the ammunition chosen. On melee and thrown weapons, this quality usually requires the fragile and expendable qualities, but see the weapon write-up for details.
Once per round, after you successfully strike a target, select a different foe within 10 feet of your first target and make a second attack. Resolve this second attack using the same attack bonuses and penalties as the first attack. On larger creatures you may choose the square you struck before determining the path to the second creature, though you must have line of effect to all squares in the path.  Only roll damage once, but each target that was struck takes the full damage. Any precision or bonus damage included in the attack is only applied to the first target, but any other damage bonuses, such as from Strength, weapon enhancement bonuses, etc., are applied to both targets. Ricochet may never be used more than once per round, regardless of how many attacks the attacking character has, how many different ricocheting weapons they wield or how many different creatures they are targeting.

Latest revision as of 21:40, 11 December 2020

Once per round, after you successfully strike a target, select a different foe within 10 feet of your first target and make a second attack. Resolve this second attack using the same attack bonuses and penalties as the first attack. On larger creatures you may choose the square you struck before determining the path to the second creature, though you must have line of effect to all squares in the path. Only roll damage once, but each target that was struck takes the full damage. Any precision or bonus damage included in the attack is only applied to the first target, but any other damage bonuses, such as from Strength, weapon enhancement bonuses, etc., are applied to both targets. Ricochet may never be used more than once per round, regardless of how many attacks the attacking character has, how many different ricocheting weapons they wield or how many different creatures they are targeting.