Rope, Silk: Difference between revisions

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| Description| This 50-foot length of silk rope is both lighter and stronger than a hemp rope, but is consequently more expensive. A silk rope can hold up to 800 pounds of weight suspended from them, and can reduce the DC of [[Movement]] checks to climb, or [[Might]] checks to maintain a grip on steep or vertical surfaces.
| Description| This 50-foot length of silk rope is both lighter and stronger than a hemp rope, but is consequently more expensive. A silk rope can hold up to 800 pounds of weight suspended from them, and can reduce the DC of [[Movement]] checks to climb, or [[Might]] checks to maintain a grip on steep or vertical surfaces.


The DC to escape silk rope bonds is equal to 21 + the CR of the creature that tied the bonds. Ropes do not need to make a check every round to maintain the pin. Silk rope has a sunder DC of {{Skill-DC|Challenging|4}}, and 2 points of durability.
The DC to escape silk rope bonds is equal to 20 + the CR of the creature that tied the bonds. Ropes do not need to make a check every round to maintain the pin. Silk rope has a sunder DC of {{Skill-DC|Challenging|4}}, and 2 points of durability.
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Revision as of 19:59, 3 May 2018

  • Cost: 10 gp
  • Weight: 3.5 lbs.
This 50-foot length of silk rope is both lighter and stronger than a hemp rope, but is consequently more expensive. A silk rope can hold up to 800 pounds of weight suspended from them, and can reduce the DC of Movement checks to climb, or Might checks to maintain a grip on steep or vertical surfaces. The DC to escape silk rope bonds is equal to 20 + the CR of the creature that tied the bonds. Ropes do not need to make a check every round to maintain the pin. Silk rope has a sunder DC of 19, and 2 points of durability.