Scythe (Weapon): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 11: | Line 11: | ||
| Cost = 18 gp | | Cost = 18 gp | ||
| TinyDmg = | | TinyDmg = | ||
| SmallDmg = | | SmallDmg = 1d10 | ||
| MedDmg = | | MedDmg = 3d4 | ||
| LgDmg = | | LgDmg = 5d4 | ||
| Crit = | | Crit = x3 | ||
| Range = - | | Range = - |
Latest revision as of 23:13, 29 September 2019
Scythe | 2-Hand / Martial | [edit] | |||||||
---|---|---|---|---|---|---|---|---|---|
Cost | Sm Dmg | Med Dmg | Large Dmg | Crit | Range | Wt | Type | ||
18 gp | 1d10 | 3d4 | 5d4 | x3 | - | 10 lbs | Piercing (physical, common) or Slashing (physical, common) | ||
Weapon Qualities: Pilfering, Trip | |||||||||
The scythe is a farming implement commonly seen nearly everywhere there are unruly plants that need to be given a good thrashing. But in the hands of a user skilled with martial weapons, the weird-shaped scythe becomes a deadly weapon, more than able to hold its own against dedicated weapons such as the halberd or the greatsword. The Scythe belongs to the "Blades, Heavy" weapon group. |