Second Chance (Feat)

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Quick reflexes turn missed strikes into second chances.

Prerequisites: BAB +6, Combat Expertise (Feat)

Related: Second Chance, Improved (Feat)

Benefit: Once per encounter, when making a full attack action, you may re-roll one missed attack that was part of that full attack action. if you do not miss, this ability is not considered to be 'used up' and can be used again in the same combat, until it is actually used for a re-roll