Shadow Mastiff: Difference between revisions

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   }}</onlyinclude>
   }}</onlyinclude>


| Description = A Shadow Mastiff is a creature that looks vaguely like a large dog, except that its head is disturbingly mal-formed and its coat is deep, supernatural black.  On a quick glance, from a distance, a shadow mastiff may pass for an ordinary , if very large, dog, 'man's best friend', but on a closer examination, the horrendous evil in its spirit is obvious.
| Description = A shadow mastiff is a creature that looks like a large dog, except that its coat is deep, supernatural black.  On a quick glance, a shadow mastiff may pass for an ordinary, if very large, dog; 'man's best friend'. However, on closer examination, the horrendous evil lurking in this creature is obvious.


:Shadow Mastiff's come from some dark place, some place outside this world, a shadowy place where the world is a twisted reflection of our own.  This is the Plane of Shadows, where even the best things, like mankind's loyal companions, are twisted and evil.
: Shadow mastiffs come from some dark place, some place outside this world, a shadowy place where the world is a twisted reflection of our own.  This is the Plane of Shadows, where even the best things, like mankind's loyal companions, are twisted and evil.


:Shadow Mastiff's exude terrible menace at the best of times, and when they make even the smallest of threatening gestures, fear grips the heart of even the most hardened souls.
: Shadow mastiffs exude terrible menace at the best of times, and when they make even the smallest of threatening gestures, fear grips the heart of even the most hardened souls.


| Alignment = Neutral Evil
| Alignment = Neutral Evil
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   <!-- Values: any positive or negative number, or leave blank. Max recommended is +/-8 -->
   <!-- Values: any positive or negative number, or leave blank. Max recommended is +/-8 -->


| Senses = [[Standard Senses]], [[Darkvision]] 60 ft., [[Scent]]
| Senses = [[Standard Senses]], [[Darkvision]] 60 ft., [[Scent]] 30 ft.
   <!-- List the sense type and distance (in feet). (E.g. "[[Darkvision]] 60 ft.") -->
   <!-- List the sense type and distance (in feet). (E.g. "[[Darkvision]] 60 ft.") -->
   <!--  [[Standard Senses]], [[Blind]] to Vision, [[Blind]] to Sound, [[Blind]] to Smell  -->
   <!--  [[Standard Senses]], [[Blind]] to Vision, [[Blind]] to Sound, [[Blind]] to Smell  -->
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   <!-- Values: Values: Y (for yes) or leave blank (to leave 'Strong Against' values for subtype (if any)) -->
   <!-- Values: Values: Y (for yes) or leave blank (to leave 'Strong Against' values for subtype (if any)) -->


| WeakAgainst = '''''Vulnerable (1.5x damage):'''''Attacks with Light or Daylight (Solar) energy
| WeakAgainst = '''''Vulnerable (1.5x damage):''''' Attacks with Light or Daylight (Solar) energy
   <!-- Put any 'vulnerable' or 'defenseless' values here;
   <!-- Put any 'vulnerable' or 'defenseless' values here;
         vulnerabilities based on type (e.g. Vermin) are automatically added
         vulnerabilities based on type (e.g. Vermin) are automatically added
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<!--  LANGUAGES  -->
<!--  LANGUAGES  -->


| Languages = Can understand, but not speak, Common and several other languages based on Darkness (GM fiat)
| Languages = Can understand, but not speak, Common and Fuligin
   <!-- Comma-separated list -->
   <!-- Comma-separated list -->


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| Ability-1-Description = In any condition of illumination other than full daylight, a shadow mastiff can disappear into the shadows, giving it total concealment (50% miss chance). Artificial illumination, even a light or continual flame spell, does not negate this ability. A [[Daylight (Spell)]], however, will.
| Ability-1-Description = In any condition of illumination other than full daylight, a shadow mastiff can disappear into the shadows, giving it total concealment (50% miss chance). Artificial illumination, even a light or continual flame spell, does not negate this ability. A [[Daylight (Spell)]], however, will.
   <!-- Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below -->
   <!-- Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below -->
   <!-- Available Variables:  
   <!-- Available Variables:  
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   <!--Values: "S" for strong caster, "W" for weak caster, leave blank if unneeded-->
   <!--Values: "S" for strong caster, "W" for weak caster, leave blank if unneeded-->


| Ability-2-Description = If they have been targeted or damaged by an attack of any sort from beyond their melee reach, and their Shadow Blend ability is working, they may use [[Greater Teleport]], up to 60 feet, once per encounter, as a move action, to move adjacent to the enemy who dared to attack them.  If they attack the enemy with their Shadowy Maw attack in the same round as they use Shadowy Lunge, they attack against their flat-footed Armor Class.
| Ability-2-Description = If a shadow mastiff is targeted or damaged by an attack of any sort from beyond their melee reach, and their Shadow Blend ability is working, they may use [[Greater Teleport]], up to 60 feet, once per encounter, as a move action, to move adjacent to the enemy who dared to attack them.  If they attack the enemy with their Shadowy Maw attack in the same round as they use Shadowy Lunge, they attack against the target's flat-footed Armor Class.
 
   <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below-->
   <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below-->
   <!--Available Variables:  
   <!--Available Variables:  
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   <!--Values: "S" for strong caster, "W" for weak caster, leave blank if unneeded-->
   <!--Values: "S" for strong caster, "W" for weak caster, leave blank if unneeded-->


| Ability-4-Description = A shadow mastiff that hits with its Shadowy Maw attack can attempt to trip the opponent as a free action without provoking an attack of opportunity, rolling a D20 plus their Maneuver Offense of {{#var:Special4-Maneuver-Offense}} against their foes Maneuver Defense, with a +2 bonus on the roll. If the attempt fails, the opponent cannot react to trip the shadow mastiff in return.
| Ability-4-Description = A shadow mastiff that hits with its Shadowy Maw attack can attempt to trip the opponent as a free action without provoking an attack of opportunity, rolling their [[Maneuver Offense]] (1d20 + {{#var:Special4-Maneuver-Offense}}) against their target's [[Maneuver Defense]]. If the attempt fails, the opponent cannot attempt to trip the shadow mastiff in return.
 
   <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below-->
   <!--Insert colons ":" before each paragraph after first; replace any to-hit, damage or save DC numbers with variables below-->
   <!--Available Variables:  
   <!--Available Variables:  
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   <!-- MULTIPLIER: to get 25% of the creature's challenge rating (CR), use 0.25 -->
   <!-- MULTIPLIER: to get 25% of the creature's challenge rating (CR), use 0.25 -->


| NudgeAbility4-ManeuverOffense =  
| NudgeAbility4-ManeuverOffense = 2
   <!-- ADDER: use any positive or negative number, or leave blank. Max recommended is +/-4 -->
   <!-- ADDER: use any positive or negative number, or leave blank. Max recommended is +/-4 -->



Revision as of 19:58, 16 September 2017